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	<updated>2026-05-11T14:44:43Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=The_Curse_of_Prosperity&amp;diff=21893</id>
		<title>The Curse of Prosperity</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=The_Curse_of_Prosperity&amp;diff=21893"/>
		<updated>2021-07-23T12:58:50Z</updated>

		<summary type="html">&lt;p&gt;Inane Asylum: Cleaned up zmud directions a bit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area&lt;br /&gt;
|cname = Curse of Prosperity, The&lt;br /&gt;
|description = &lt;br /&gt;
 Located along the Southern Mountain Trade Route - a strategic  &lt;br /&gt;
 position, connecting the riches of the south to the cities of  &lt;br /&gt;
 the north - the Village of Celdis enjoyed initial years of     &lt;br /&gt;
 prosperity. Unfortunately success attracted undesirable        &lt;br /&gt;
 attention. A constant stream of raiders moved in, attempting   &lt;br /&gt;
 to blockade trade and travel. The successful blockades have    &lt;br /&gt;
 limited activity in the village, resulting in a financial      &lt;br /&gt;
 strain which is compounded by something far more dark and      &lt;br /&gt;
 sinister that is rumored to be hiding somewhere within its     &lt;br /&gt;
 boundaries.                                                    &lt;br /&gt;
|author = [[Ceirana]], [[Destre]], [[Eisengrim]], [[Incendi]], [[Lilith]], [[Sarakin]]&lt;br /&gt;
|credits = &lt;br /&gt;
|level = 5-45&lt;br /&gt;
|repop = &lt;br /&gt;
|repoptimer = &lt;br /&gt;
|astral = &lt;br /&gt;
|roddir = &lt;br /&gt;
|zmuddir = #7 w;sw;s;w;sw;sw;s;w;w;se;#3 w;sw;se;sw;se;sw;sw;se;s;s;sw;s;sw;s;se;s;sw;s;s;sw;s;sw;#3 s;e&lt;br /&gt;
|mushdir = &lt;br /&gt;
|notes = &lt;br /&gt;
 A pre-av area installed 2021-07-06. Be on the lookout for prestige grade puzzles.&lt;br /&gt;
|geo = Southern Mountain Range Geo&lt;br /&gt;
|map = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Inane Asylum</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Nevermore&amp;diff=21881</id>
		<title>Nevermore</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Nevermore&amp;diff=21881"/>
		<updated>2021-06-15T18:43:45Z</updated>

		<summary type="html">&lt;p&gt;Inane Asylum: /* Area Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Area Directions ==&lt;br /&gt;
&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;#3 ne;e;ne;n&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#8n (ne) w n (ne) (nw) e (ne) n e (ne) 2n 2(ne) 2e n 3(ne) e (ne) n&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;8n, ne, w, n, ne, nw, e, ne, n, e, ne, 2n, 2ne, 2e, n, 3ne, e, ne, n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Area Information ==&lt;br /&gt;
&lt;br /&gt;
* Author: [[RoD]]&lt;br /&gt;
* Credits: [[Ceirana]], [[Kinux]], [[Selina]], [[Romani]], [[Hoerkin]], [[Dria]]&lt;br /&gt;
* Level Range: 40 - 50&lt;br /&gt;
* [[Repopulation|Repop]] Message: &amp;lt;code&amp;gt;A flock of ravens circles ominously, their haunting caws broken by the whispering wind.&amp;lt;/code&amp;gt;&lt;br /&gt;
* [[Astral walk|Astral]]/[[Portal]] Point: Unknown&lt;br /&gt;
* Mob/Item List: [[:Category:{{PAGENAME}}|{{PAGENAME}}]]&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;Ye who read are still among the living but I who write&lt;br /&gt;
 shall have long since gone my way into the region of shadows.&lt;br /&gt;
 For many centuries shall pass away, ere these memorials be&lt;br /&gt;
 seen. And, when seen, there shall be some to disbelieve, and&lt;br /&gt;
 some to doubt... That is the curse of time.&amp;quot; - Ibalilin the&lt;br /&gt;
 Wise, Former Cleric of Ravenell. &lt;br /&gt;
 &lt;br /&gt;
 A dark shadow has fallen over the Forgotten Woods where the&lt;br /&gt;
 ancient Keep of Ravenell has stood for generations. Since the&lt;br /&gt;
 Shattering, the once proud and noble Ravenell family has been &lt;br /&gt;
 broken from within. Madness, loss and subterfuge have now    &lt;br /&gt;
 replaced the normal workings of the Keep, as a terrible evil &lt;br /&gt;
 taints this once proud household.&lt;br /&gt;
&lt;br /&gt;
== Area Notes ==&lt;br /&gt;
&lt;br /&gt;
Map is incomplete, especially the Servant&#039;s Quarter section&lt;br /&gt;
&lt;br /&gt;
Note: Blob, on map ne ne e and down of torturer in dungeon&lt;br /&gt;
&lt;br /&gt;
The trans rooms in the hedge maze trans on enter and are less than 100%, use the smaller map at the bottom to find a route to keep entering the trans room and glance after entering to see if you have been trans&#039;ed.&lt;br /&gt;
&lt;br /&gt;
First trans room: &amp;lt;code&amp;gt;#2 n;se;w;glance. If exits are se and n then you&#039;ve trans&#039;ed&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Second trans room: &amp;lt;code&amp;gt;#2 w;s. If you spam this after trans you&#039;ll end up in a room with exits of northwest, northeast, southeast, southwest. You can get to the third transroom by going sw;#2 s;sw;w;#2 n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Third trans room: &amp;lt;code&amp;gt;#2 n; ne&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Room echo when south exit to Agriwia opens up: &amp;lt;code&amp;gt;The sound of a rickety old wagon approaching comes from deep within the forest.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Room echo when south exit to Agriwia closes: &amp;lt;code&amp;gt;The sound of a rickety old wagon can be heard as it heads off into the forest.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Area Map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Nevermore.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Nevermore_maze.png]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Areas]] [[Category:Forgotten Woods Geo]]&lt;/div&gt;</summary>
		<author><name>Inane Asylum</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Ethereal_Knight&amp;diff=21570</id>
		<title>Ethereal Knight</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Ethereal_Knight&amp;diff=21570"/>
		<updated>2020-12-17T15:47:46Z</updated>

		<summary type="html">&lt;p&gt;Inane Asylum: Undo revision 21569 by Aaric (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mob&lt;br /&gt;
|cname = The Dark Ethereal Knight&lt;br /&gt;
|gname = A dark ethereal knight hovers over the bloody clearing.&lt;br /&gt;
|description =&lt;br /&gt;
 The ethereal knight is clad in shadowy black armor. It appears as though he&lt;br /&gt;
 was involved in the carnage that occurred here. Although his body died many&lt;br /&gt;
 years ago, his soul remains trapped on this plane. Only the strongest and&lt;br /&gt;
 quickest of wit may free him from the magical bonds that keep him here. His&lt;br /&gt;
 eyes penetrate your very being, imploring you to aid him in his final request.&lt;br /&gt;
|area = The Keep of Mahn-Tor&lt;br /&gt;
|status = [[Pacifist mob]]&lt;br /&gt;
|align = [[Evil]]&lt;br /&gt;
|race = Spirit&lt;br /&gt;
|class = Warrior&lt;br /&gt;
|level = 40 - 45&lt;br /&gt;
|affects = [[Sanctuary]]&lt;br /&gt;
|roddir = 6n, 3nw, w, n, 4e, s, w, sw, s, sw, 2s, 2sw, 2s, 2ne, n, nw, w, 2nw, w, 3nw, 3w, se, w, sw, w, u, nw, 3w, 3nw, 3w, sw, 3s, w, s, se&lt;br /&gt;
|zmuddir = #6 n;#3 nw;w;n;#4 e;s;w;sw;s;sw;#2 s;#2 sw;#2 s;#2 ne;n;nw;w;#2 nw;w;#3 nw;#3 w;se;w;sw;w;u;nw;#3 w;#3 nw;#3 w;sw;#3 s;w;s;se&lt;br /&gt;
|mushdir = &lt;br /&gt;
|light1 = &lt;br /&gt;
|finger1 = &lt;br /&gt;
|finger2 = &lt;br /&gt;
|neck1 = &lt;br /&gt;
|neck2 = &lt;br /&gt;
|body1 = &lt;br /&gt;
|head1 = &lt;br /&gt;
|legs1 = &lt;br /&gt;
|feet1 = &lt;br /&gt;
|hands1 = &lt;br /&gt;
|arms1 = &lt;br /&gt;
|shield1 = &lt;br /&gt;
|abody1 = &lt;br /&gt;
|waist1 = &lt;br /&gt;
|wrist1 = &lt;br /&gt;
|wrist2 = &lt;br /&gt;
|wielded1 = &lt;br /&gt;
|wielded2 = &lt;br /&gt;
|held1 = &lt;br /&gt;
|ears1 = &lt;br /&gt;
|eyes1 = &lt;br /&gt;
|back1 = &lt;br /&gt;
|face1 = &lt;br /&gt;
|ankle1 = &lt;br /&gt;
|ankle2 = &lt;br /&gt;
|gold = 27250&lt;br /&gt;
|pop1 = An ethereal helm&lt;br /&gt;
|pop2 = An ethereal blade&lt;br /&gt;
|pop3 = a suit of ethereal plate&lt;br /&gt;
|inv1 = &lt;br /&gt;
|chars = &lt;br /&gt;
|weapons = &lt;br /&gt;
|tunnel = &lt;br /&gt;
|ipcheck = &lt;br /&gt;
|tankspells = &lt;br /&gt;
|otherspells = &lt;br /&gt;
|shields = &lt;br /&gt;
|notes =&lt;br /&gt;
* Dig in the room The Bloody Intersection to discover [[a blood red stone]] and pick it up.&lt;br /&gt;
&lt;br /&gt;
 You get a blood red stone.&lt;br /&gt;
 As the heat from your hand warms the stone, it begins to pulse with a life of its own.&lt;br /&gt;
 A dark ethereal knight says &#039;That cold red stone you now hold in your hand was once my beating heart.&#039;&lt;br /&gt;
 A dark ethereal knight says &#039;I must test you to prove you have fully completed all the tasks. Tell me &#039;I am ready&#039; to begin.&lt;br /&gt;
 You drop a blood red stone.&lt;br /&gt;
 Cawyn gives you one gold coin for your sacrifice of a blood red stone.&lt;br /&gt;
&lt;br /&gt;
 You tell the Dark Ethereal Knight &#039;I am ready&#039;&lt;br /&gt;
 The Dark Ethereal Knight tells you &#039;Tell me the answer to the first riddle.&#039;&lt;br /&gt;
&lt;br /&gt;
* If an avatar delivers the killing blow no items will pop and the knight will cause around 1500 damage.&lt;br /&gt;
&lt;br /&gt;
 Do not try to fool me! With my dying breath, I strike out at you!&lt;br /&gt;
 That really did HURT!&lt;br /&gt;
 You wish that your wounds would stop BLEEDING so much!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Inane Asylum</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Sir_Pereval&amp;diff=21470</id>
		<title>Sir Pereval</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Sir_Pereval&amp;diff=21470"/>
		<updated>2020-06-29T17:53:17Z</updated>

		<summary type="html">&lt;p&gt;Inane Asylum: Fixed ZMud dirs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mob&lt;br /&gt;
|cname = Sir Pereval&lt;br /&gt;
|gname = Sir Pereval, bearing a scroll from Darkhaven for his liege, rests here.&lt;br /&gt;
|description=&lt;br /&gt;
 A knight from Darkhaven, Pereval is a courier between the king and &lt;br /&gt;
 Duke Luther, carrying documents of utmost urgency to and fro. Currently,&lt;br /&gt;
 he is as worried as the rest of the court about the theft of the three&lt;br /&gt;
 artifacts, and is ferrying the concern of the Duke to the king. A tall,&lt;br /&gt;
 bearded man of enormous size, it would be a brave warrior indeed who&lt;br /&gt;
 challenged him in battle.&lt;br /&gt;
|area = The King&#039;s Castle&lt;br /&gt;
|status = Neutral&lt;br /&gt;
|align = Devout&lt;br /&gt;
|race = Human&lt;br /&gt;
|class = Warrior&lt;br /&gt;
|level = 50-55&lt;br /&gt;
|roddir = 13e, 3s, 3e, 2ne, 3se, e, 2s, sw, s, se, s, se, 2e, 2ne, 3e, 3n, e&lt;br /&gt;
|zmuddir = #13 e;#3 s;#3 e;ne;ne;#3 se;e;s;s;sw;s;se;s;se;e;e;ne;ne;#3 e;#3 n;e&lt;br /&gt;
|mushdir = #13e 3s 3e 2(ne) 3(se) e 2s (sw) s (se) s (se) 2e 2(ne) 3e 3n e&lt;br /&gt;
|light1 = a Sigil of Law&lt;br /&gt;
|body1 = the livery of the royal house&lt;br /&gt;
|wielded1 = a black steel broadsword&lt;br /&gt;
|pop1 = leggings of the Messenger&lt;br /&gt;
|chars = 1 hitter (Paladin will do)&lt;br /&gt;
|weapons = Any&lt;br /&gt;
|ipcheck = None&lt;br /&gt;
|tankspells = [[Basic spells]]&lt;br /&gt;
|notes =&lt;br /&gt;
A single [[Paladin]] can easily bring down Sir Pereval as he doesn&#039;t do much damage. What he does do is gouge, but given how low his damage output is you could choose to just tank through it rather than worry about trues or bethsaidean to shake off the effect. Beware that Pereval disarms and one of the mobs that wanders into his room, the maidservant, will scoop up your weapon if it&#039;s on the floor while she is around. Other than that, this is about as straightforward a fight as you could ask for. The poprate on leggings appears to be about 1/3 while IP1.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Inane Asylum</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Grodinar&amp;diff=21261</id>
		<title>Grodinar</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Grodinar&amp;diff=21261"/>
		<updated>2020-03-23T21:40:39Z</updated>

		<summary type="html">&lt;p&gt;Inane Asylum: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General ==&lt;br /&gt;
&lt;br /&gt;
* Area: [[Barrik&#039;s Keep]]&lt;br /&gt;
* Status: Neutral&lt;br /&gt;
* Mob Alignment: [[Evil alignment|Evil]]&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#6 n;#3 nw;w;n;#4 e;s;w;sw;s;sw;s;s;sw;sw;s;s;ne;ne;n;nw;w;nw;nw;w;#3 nw;#3 w;nw;nw;#3 w;s;e;#3 ne;se;#4 e;se;se;#3 e;n;#5 ne;#4 nw;ne;e;#3 ne;#4 e;#4 n;#3 e;n;nw;nw;w;w;#4 sw;#3 w;nw;w;w;#4 sw&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#6n 3(nw) w n 4e s w (sw) s (sw) 2s 2(sw) 2s 2ne n (nw) w 2(nw) w 3(nw) 3w 2(nw) 3w s e 3(ne) (se) 4e 2(se) 3e n 5(ne) 4(nw) (ne) e 3(ne) 4e 4n 3e n 2(nw) 2w 4(sw) 3w (nw) 2w 4(nw) 4n e (open rug) d 3n (open u) u (say the keep?) (open n) 5n e n s 2n (unlock n) (open n)&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;6n, 3nw, w, n, 4e, s, w, sw, s, sw, 2s, 2sw, 2s, 2ne, n, nw, w, 2nw, w, 3nw, 3w, 2nw, 3w, s, e, 3ne, se, 4e, 2se, 3e, n, 5ne, 4nw, ne, e, 3ne, 4e, 4n, 3e, n, 2nw, 2w, 4sw, 3w, nw, 2w, 4sw, 4n, e, open rug, d, 3n, open u, u, say the keep?, open n, 5n, e, n, s, 2n, unlock/open n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Track]] Grodinar&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
 You are looking at a lanky humanoid figure with the fur and face of a&lt;br /&gt;
 rat. He is reclined on his throne, staring at you with the intent to&lt;br /&gt;
 kill. He wears an icy plate about his body. When his beady black eyes&lt;br /&gt;
 look upon you, a feeling of revulsion wells up within.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* [[a set of icy leggings]]&lt;br /&gt;
* [[an icy plate]]&lt;br /&gt;
* [[any ice shield]]&lt;br /&gt;
* [[a key made of ice]] ([[Pop item|pops]] every time)&lt;br /&gt;
&lt;br /&gt;
== Run Instructions ==&lt;br /&gt;
&lt;br /&gt;
* Characters: 1 [[warrior]] [[tank]], 2 [[hitter|hitters]]&lt;br /&gt;
* Weapons: Any&lt;br /&gt;
* [[Tunnel]]: None&lt;br /&gt;
* [[IP check]]: None&lt;br /&gt;
&lt;br /&gt;
=== Protective Spells ===&lt;br /&gt;
&lt;br /&gt;
* Spells for [[tank]]: [[Basic spells]], [[Dragonskin]], [[Demonskin]], [[Blazeward]], [[Inner warmth]], [[Acidward]], [[Protection]]/[[Benediction]]&lt;br /&gt;
* Spells for others: [[Basic spells]], [[Inner warmth]], [[Acidward]], [[Protection]]/[[Benediction]]&lt;br /&gt;
* [[Elemental shields]]: [[Fireshield]], [[Iceshield]], [[Shockshield]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Send the [[tank]] in first because sometimes he runs an entry prog that will [[transfer|trans]] you to the locked cell just east of [[Keshute, the wererat|Keshute]], which you&#039;d need to [[doorbash]] out of and [[flee]] past [[Keshute, the wererat|Keshute]]. If you make sure your [[tank]] is a [[warrior]] then they can do this and you won&#039;t have to kill [[Keshute, the wererat|Keshute]] instead (though you can usually kill both of them before the [[repopulation|repop]]). [[a key made of ice|The key]] that Grodinar pops unlocks the block of ice on the floor which contains [[a silver sword]] ([[area pop]]). Grodinar occasionally [[poison|poisons]] and [[gouge|gouges]]. It&#039;s quite an easy kill, he just has a lot of HP - make sure you&#039;ve got [[inner warmth]] though, because he casts [[chill touch]] a few times each round. You shouldn&#039;t need to bother with spelldowns. It is also worth noting that he is immune to [[Grasp suspiria|suspiric grasp]] and [[decaying touch]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs]] [[Category:Barrik&#039;s Keep]]&lt;/div&gt;</summary>
		<author><name>Inane Asylum</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Spiritual_weapon&amp;diff=21186</id>
		<title>Spiritual weapon</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Spiritual_weapon&amp;diff=21186"/>
		<updated>2020-01-11T23:30:06Z</updated>

		<summary type="html">&lt;p&gt;Inane Asylum: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|helpfile = &amp;lt;pre&amp;gt;&lt;br /&gt;
       _________________________  ____________________________&lt;br /&gt;
   __ /                          |                             \ __&lt;br /&gt;
  | /|                           |:                             |:||&lt;br /&gt;
  ||:| -= Spiritual Weapon =-    |:                             |:||&lt;br /&gt;
  ||:|                           |:                             |:||&lt;br /&gt;
  ||:|                           |:                             |:||&lt;br /&gt;
  ||:|  Syntax:                  |:                             |:||&lt;br /&gt;
  ||:|                           |: This spell will allow a     |:||&lt;br /&gt;
  ||:|                           |: Cleric to request a weapon  |:||&lt;br /&gt;
  ||:|c &#039;spiritual weapon&#039;       |: from their Deity. While     |:||&lt;br /&gt;
  ||:|                           |: the weapon is bludgeon      |:||&lt;br /&gt;
  ||:|                           |: based, each will differ in  |:||&lt;br /&gt;
  ||:|                           |: other respects, depending on|:||&lt;br /&gt;
  ||:|                           |: the Deity of the Cleric.    |:||&lt;br /&gt;
  ||:|                           |: Additionally, the weapon    |:||&lt;br /&gt;
  ||:|                           |: will be created specifically|:||&lt;br /&gt;
  ||:|                           |: for the caster, and is only |:||&lt;br /&gt;
  ||:|                           |: temporary. Given the nature |:||&lt;br /&gt;
  ||:|                           |: of this gift, there is a    |:||&lt;br /&gt;
  ||:|                           |: time restriction on how     |:||&lt;br /&gt;
  ||:|                           |: often it may be requested.  |:||&lt;br /&gt;
  ||:|                           |:                             |:||&lt;br /&gt;
  ||:|                           |: Note: This spell is only    |:||&lt;br /&gt;
  ||:|                           |: available to the Clerics    |:||&lt;br /&gt;
  ||:|                           |: following the Deity group   |:||&lt;br /&gt;
  ||:|                           |: Arcana Eviae.               |:||&lt;br /&gt;
  ||:|                           |:                             |:||&lt;br /&gt;
  ||:|                           |:                             |:||&lt;br /&gt;
  ||:|__________________________ |: ____________________________|:||&lt;br /&gt;
  ||/___________________________\|:/_____________________________\||&lt;br /&gt;
  |____________________________      ______________________________|&lt;br /&gt;
                               &#039;----`&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|syntax = c &#039;spiritual weapon&#039;&lt;br /&gt;
|type = Utility&lt;br /&gt;
|target = Self only&lt;br /&gt;
|cost = 75 mana&lt;br /&gt;
|damage = &lt;br /&gt;
|heal = &lt;br /&gt;
|effect = Places a level 50 bludgeon weapon in the caster&#039;s inventory.&lt;br /&gt;
|duration = Approximately 45 minutes.&lt;br /&gt;
|minpos = Standing&lt;br /&gt;
|restrictions = [[Arcana Eviae]] only &lt;br /&gt;
|selfsuccself = Your request to &amp;lt;deity&amp;gt; has been granted and a new weapon has been created for you.&lt;br /&gt;
|selffailself = &lt;br /&gt;
|selfexpire = Playername&#039;s Hammer of the Gods mysteriously vanishes.&lt;br /&gt;
|selfsuccother = &lt;br /&gt;
|selffailother = &lt;br /&gt;
|othersuccself = &lt;br /&gt;
|otherfailself = &lt;br /&gt;
|othersuccother = Playername&#039;s request to &amp;lt;deity&amp;gt; for a new weapon has been granted.&lt;br /&gt;
|otherfailother = &lt;br /&gt;
|notes = &lt;br /&gt;
&lt;br /&gt;
=== A&#039;enari&#039;s Weapon ===&lt;br /&gt;
&lt;br /&gt;
 It is a level 50 enchanted pounding weapon, weight 5.&lt;br /&gt;
 Locations it can be worn:  wield&lt;br /&gt;
 Special properties:  loyal noenchant bless metal unique&lt;br /&gt;
 Classes allowed:  Cleric&lt;br /&gt;
 This weapon has a gold value of 0.&lt;br /&gt;
 Owner:  Playername&lt;br /&gt;
 Damage is 25 to 50 (average 37).&lt;br /&gt;
 Affects second attack by 5.&lt;br /&gt;
 Affects third attack by 40.&lt;br /&gt;
 Affects mana by 120.&lt;br /&gt;
 Affects hp by 120.&lt;br /&gt;
 Affects hit roll by 6.&lt;br /&gt;
 Affects damage roll by 13.&lt;br /&gt;
 Affects mana by 60.&lt;br /&gt;
&lt;br /&gt;
=== Estathius&#039; Weapon ===&lt;br /&gt;
&lt;br /&gt;
 It is a level 50 enchanted crushing weapon, weight 5.&lt;br /&gt;
 Locations it can be worn:  wield&lt;br /&gt;
 Special properties:  pkill loyal noenchant bless metal unique&lt;br /&gt;
 Classes allowed:  Cleric&lt;br /&gt;
 This weapon has a gold value of 0.&lt;br /&gt;
 Damage is 25 to 50 (average 37).&lt;br /&gt;
 Affects second attack by 5.&lt;br /&gt;
 Affects third attack by 40.&lt;br /&gt;
 Affects mana by 120.&lt;br /&gt;
 Affects hp by 120.&lt;br /&gt;
 Affects hit roll by 6.&lt;br /&gt;
 Affects damage roll by 13.&lt;br /&gt;
 Affects damage vs undead by 5.&lt;br /&gt;
 Affects hp by 40.&lt;br /&gt;
&lt;br /&gt;
=== Sarane&#039;s Weapon ===&lt;br /&gt;
&lt;br /&gt;
 It is a level 50 enchanted crushing weapon, weight 5.&lt;br /&gt;
 Locations it can be worn:  wield&lt;br /&gt;
 Special properties:  loyal noenchant bless metal unique&lt;br /&gt;
 Classes allowed:  Cleric&lt;br /&gt;
 This weapon has a gold value of 0.&lt;br /&gt;
 Damage is 25 to 50 (average 37).&lt;br /&gt;
 Affects second attack by 5.&lt;br /&gt;
 Affects third attack by 40.&lt;br /&gt;
 Affects mana by 120.&lt;br /&gt;
 Affects hp by 120.&lt;br /&gt;
 Affects hit roll by 6.&lt;br /&gt;
 Affects damage roll by 13.&lt;br /&gt;
 Affects hit roll by 4.&lt;br /&gt;
 Affects luck by 2.&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Inane Asylum</name></author>
	</entry>
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