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	<id>https://rodpedia.realmsofdespair.info/index.php?action=history&amp;feed=atom&amp;title=Na%27Gor</id>
	<title>Na&#039;Gor - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://rodpedia.realmsofdespair.info/index.php?action=history&amp;feed=atom&amp;title=Na%27Gor"/>
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	<updated>2026-04-17T23:55:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.4</generator>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Na%27Gor&amp;diff=23493&amp;oldid=prev</id>
		<title>Blithe at 10:44, 29 April 2024</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Na%27Gor&amp;diff=23493&amp;oldid=prev"/>
		<updated>2024-04-29T10:44:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:44, 29 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l98&quot;&gt;Line 98:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 98:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Non-magic weapons works (probably all weapon types)  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Non-magic weapons works (probably all weapon types)  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Imril isnt aggro against evil-aligned chars.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Imril isnt aggro against evil-aligned chars.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Blithe</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Na%27Gor&amp;diff=23492&amp;oldid=prev</id>
		<title>Blithe: Created page with &quot;{{Mob |cname =  |gname =   |area = Nevermore |status =  |align =  |race =  |class =  |level =  |notes = Na&#039;Gor   even called (and keyed to) golem     Equipment:   Object &#039;the...&quot;</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Na%27Gor&amp;diff=23492&amp;oldid=prev"/>
		<updated>2024-04-29T10:44:01Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Mob |cname =  |gname =   |area = Nevermore |status =  |align =  |race =  |class =  |level =  |notes = Na&amp;#039;Gor   even called (and keyed to) golem     Equipment:   Object &amp;#039;the...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Mob&lt;br /&gt;
|cname = &lt;br /&gt;
|gname =  &lt;br /&gt;
|area = Nevermore&lt;br /&gt;
|status = &lt;br /&gt;
|align = &lt;br /&gt;
|race = &lt;br /&gt;
|class = &lt;br /&gt;
|level = &lt;br /&gt;
|notes =&lt;br /&gt;
Na&amp;#039;Gor &lt;br /&gt;
 even called (and keyed to) golem &lt;br /&gt;
 &lt;br /&gt;
 Equipment: &lt;br /&gt;
 Object &amp;#039;the crystaline eye of Na&amp;#039;gor&amp;#039; is infused with your magic... &lt;br /&gt;
 It is a level 50 armor, weight 5. &lt;br /&gt;
 Locations it can be worn: eyes &lt;br /&gt;
 Special properties: magic &lt;br /&gt;
 Races allowed: Human Half-Elf Gith Drow &lt;br /&gt;
 Genres allowed: sorcerer divinity &lt;br /&gt;
 This armor has a gold value of 200000. &lt;br /&gt;
 Armor class is 15 of 15. &lt;br /&gt;
 Affects damage roll by 2. &lt;br /&gt;
 Affects hp by 10. &lt;br /&gt;
 Affects mana by 50. &lt;br /&gt;
 Affects intelligence by 2. &lt;br /&gt;
 Affects affected_by by detect_invis &lt;br /&gt;
 Affects affected_by by detect_hidden &lt;br /&gt;
 &lt;br /&gt;
 Object &amp;#039;the skull of illumination&amp;#039; is infused with your magic... &lt;br /&gt;
 It is a level 50 light, weight 10. &lt;br /&gt;
 Special properties: glow magic bless &lt;br /&gt;
 Genres allowed: sorcerer shaman &lt;br /&gt;
 This light has a gold value of 200000. &lt;br /&gt;
 Affects damage roll by 2. &lt;br /&gt;
 Affects hp by 10. &lt;br /&gt;
 Affects mana by 50. &lt;br /&gt;
 Affects intelligence by 2. &lt;br /&gt;
 Affects save vs spell by -2. &lt;br /&gt;
 &lt;br /&gt;
 Object &amp;#039;stone gauntlets of the golem&amp;#039; is infused with your magic... &lt;br /&gt;
 It is a level 50 armor, weight 35. &lt;br /&gt;
 Locations it can be worn: hands &lt;br /&gt;
 Special properties: hum &lt;br /&gt;
 Genres allowed: fighter &lt;br /&gt;
 This armor has a gold value of 150000. &lt;br /&gt;
 Armor class is 20 of 20. &lt;br /&gt;
 Affects damage roll by 5. &lt;br /&gt;
 Affects strength by 3. &lt;br /&gt;
 Affects intelligence by -1. &lt;br /&gt;
 Affects wisdom by -1. &lt;br /&gt;
 Affects hp by 30.  &lt;br /&gt;
 &lt;br /&gt;
 Area: &lt;br /&gt;
 Nevermore &lt;br /&gt;
 &lt;br /&gt;
 Directions: &lt;br /&gt;
 1) fireplace, mass invis, charnis fire, open grate, down, all se,all ne, up,pick/broach/doorbash+open trapdoor,up (to get key to trapdoor -&amp;gt; &amp;quot;turn &lt;br /&gt;
 bracket&amp;quot;),w,op west (door keyed to tapestry, needed if opening from the other side), west, 2 up, ip1 kill (immob) baewan up or up,north,back re-log,up,n,ne &lt;br /&gt;
 (there is an alternative way to baewan that goes past Jelincth and requires pass door) &lt;br /&gt;
 2) spellup simeon killers (hitters sanc + shockshield, tank adds protection and some basic stuff) - thief circle, &amp;quot;say Rhombus Medicamentum&amp;quot; - this detraps a &lt;br /&gt;
 trap that has to be detrapped, pick south, open south, go south and kill Simeon (aggressive style) ip1, get his key (henceforth simeon-key) &lt;br /&gt;
 3) from simeon prep,se,s,&amp;quot;say Rhombus Medicamentum&amp;quot; this detraps a trap, spell-up Imril killers thieves all e-shields acdiward, unlock and open west with &lt;br /&gt;
 simeon key. &lt;br /&gt;
 4) kill Imril (ip1 or 1500 to room more than every second round), unlock+open south with simeon key, loot key from imril, go south, &amp;quot;detrap trap&amp;quot; (this trap &lt;br /&gt;
 kills the room), unlock+open trapdoor, put simeon key east of imril, put imril key here &lt;br /&gt;
 5) golem prep room is 1 south of imril and now safe to log in etc, golem is one up from here, search here for &amp;quot;clay ring of enchantment&amp;quot; each char that goes &lt;br /&gt;
 into golems room has to wear that ring (during the whole fight), otherwise large prog + lag + aggro = very possible death &lt;br /&gt;
 (with 3 ppl) baewan is very easy, simeon is easy, imril is hard (both simeon and imril is immune magic) &lt;br /&gt;
&lt;br /&gt;
 People needed: &lt;br /&gt;
 2 warriors + 1 neph + 1 balance mage (last two can be same person) &lt;br /&gt;
 preferable 3 warriors (with backups) and one on spelldowns+immob &lt;br /&gt;
 Golem has both ordinary bash and bash-like progs that lags you, something for spelldowner to consider &lt;br /&gt;
 &lt;br /&gt;
 Spells: &lt;br /&gt;
 all 3 e-shields &lt;br /&gt;
 acidward &lt;br /&gt;
 no true sight needed &lt;br /&gt;
 &lt;br /&gt;
 Attacks: &lt;br /&gt;
 bashes and acid blasts &lt;br /&gt;
 &lt;br /&gt;
 IP check: &lt;br /&gt;
 There is an ip prog that does damage (I think its 1500hp), its not that common - makes soloing extremly hard though. &lt;br /&gt;
 &lt;br /&gt;
 Notes: &lt;br /&gt;
 Thieves style tanks, warriors (&amp;quot;best&amp;quot; hitters if immob) rescue tanks. Golem is a very very hard solo tank, not recommended. &lt;br /&gt;
 &amp;quot;detrap trap&amp;quot; is a prog, and not an actual use of the skill detrap &lt;br /&gt;
 No known tunneling (Imril&amp;#039;s room is tunneled to 5 though) &lt;br /&gt;
 Golems room is recall. &lt;br /&gt;
 Prep room is safe to ld and log in. &lt;br /&gt;
 Can&amp;#039;t quit in golems room. &lt;br /&gt;
 LDing in Golems room transes you to prep room &lt;br /&gt;
 Golem loses aggro on quit/relog. &lt;br /&gt;
 People will screw up; not wear ring or set of the trap or log off with one of the keys. &lt;br /&gt;
 Only 31 kills of this writing, so pop rates arent really known &lt;br /&gt;
 Non-magic weapons works (probably all weapon types) &lt;br /&gt;
 Imril isnt aggro against evil-aligned chars.&lt;/div&gt;</summary>
		<author><name>Blithe</name></author>
	</entry>
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