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	<id>https://rodpedia.realmsofdespair.info/index.php?action=history&amp;feed=atom&amp;title=Programs</id>
	<title>Programs - Revision history</title>
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	<updated>2026-04-19T13:24:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://rodpedia.realmsofdespair.info/index.php?title=Programs&amp;diff=21122&amp;oldid=prev</id>
		<title>Tharius: Created page with &#039;Programs are server side scripting elements that add actions to the game.  They can be triggered by a large number of processes, several are listed here to introduce new players …&#039;</title>
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		<updated>2019-12-16T04:54:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;Programs are server side scripting elements that add actions to the game.  They can be triggered by a large number of processes, several are listed here to introduce new players …&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Programs are server side scripting elements that add actions to the game.  They can be triggered by a large number of processes, several are listed here to introduce new players to the concept.  Programs may happen with a frequency below 100%, failing to observe the program does not mean that it does not exist, but that you did not generate the right random number to activate it.  See also [[rng]].&lt;br /&gt;
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= General Programs =&lt;br /&gt;
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== Transport Programs (trans progs) ==&lt;br /&gt;
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Transport programs move players, mobiles, and/or items from one room to another.  These come in 2 main varieties the announced trans and the silent trans.  An announced trans will include some sort of message that informs you that a transport has taken place where the silent trans does not alert you.  Detecting silent transes requires careful attention to detail as many will deposit you in a room that looks identical to the one you were previously in, except for some very minor differences.&lt;br /&gt;
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Items aren&amp;#039;t technically transported, but from the player point of view they can be considered to be.&lt;br /&gt;
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= Item Programs =&lt;br /&gt;
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== Sacrifice Programs (sac prog) ==&lt;br /&gt;
A sacrifice program is activated when the item is sacrificed.  This is commonly used as a method of bringing a new item into existence (invoking).  If the sacrifice creates an item 100% of the time it is commonly referred to as a morph, especially if the newly created item can be cycled back to the original somehow.  Other times an item may cast spells or have other effects when sacrificed.&lt;br /&gt;
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== Wear Programs ==&lt;br /&gt;
Some items activate a program when they are worn.  Commonly this is used to cast a spell on the wearer or, especially with older items, to restrict who can wear a particular item.&lt;/div&gt;</summary>
		<author><name>Tharius</name></author>
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