Anoint Weapon: Difference between revisions

From RoDpedia
Jump to navigation Jump to search
Meddon (talk | contribs)
No edit summary
Aaric (talk | contribs)
No edit summary
 
(6 intermediate revisions by 4 users not shown)
Line 3: Line 3:
  This spell sanctifies any weapon with a special deity-based
  This spell sanctifies any weapon with a special deity-based
  damage adjustment. A vial of holy water is required.
  damage adjustment. A vial of holy water is required.
 
  Sanctifying the weapon results in it being customized to the
  Sanctifying the weapon results in it being customized to the
  Cleric so caution should be used when casting. This spell
  Cleric so caution should be used when casting. This spell
  is only available to Clerics following the Deity group Arcana
  is only available to Clerics following the Deity group Arcana
  Eviae.
  Eviae.
 
  The Cleric must be in good standing with their Deity to cast
  The Cleric must be in good standing with their Deity to cast
  it.
  it.
Line 18: Line 18:
|heal =  
|heal =  
|effect =  
|effect =  
|duration =  
|duration = Instantaneous
|minpos = Standing
|minpos = Standing
|restrictions =  
|restrictions =  
Line 36: Line 36:
  A'enari
  A'enari
  Causes elemental damage: 'divine' 10%
  Causes elemental damage: 'divine' 10%
Affects damage vs undead by 1.
Vl'aresch
Causes elemental damage: 'damned' 10%
  Affects damage vs undead by 1.
  Affects damage vs undead by 1.


Line 41: Line 45:
  Causes elemental damage: 'etheric' 10%
  Causes elemental damage: 'etheric' 10%
  Affects damage vs neutrals by 1.
  Affects damage vs neutrals by 1.
Bael
Causes elemental damage: 'damned' 10%.
Affects damage vs devouts by 1.
}}
}}
[[Category:Cleric Skills]]

Latest revision as of 19:11, 4 December 2020

Helpfile

This spell sanctifies any weapon with a special deity-based
damage adjustment. A vial of holy water is required.

Sanctifying the weapon results in it being customized to the
Cleric so caution should be used when casting. This spell
is only available to Clerics following the Deity group Arcana
Eviae.

The Cleric must be in good standing with their Deity to cast
it.

Information

  • Syntax: c 'anoint weapon' <weapon>
  • Type: Utility
  • Valid Targets: Weapons
  • Cost: 100
  • Duration: Instantaneous
  • Mininum stance: Standing

Spell Messages

  • When you successfully cast on yourself: You pour some holy water on Playername's Hammer of the Gods, anointing it in the name of Deityname.
Playername's Hammer of the Gods is surrounded in a holy glow as Deityname places her blessing upon it.

Notes

  • Effects vary depending on Deity worshipped. Weapon will be owner tagged and usable only by the cleric which anointed the weapon.
  • WARNING: DO NOT CAST THIS ON A WEAPON YOUR CLERIC CANNOT USE. It will succeed, but you will not be able to equip the weapon.
A'enari
Causes elemental damage: 'divine' 10%
Affects damage vs undead by 1.
Vl'aresch
Causes elemental damage: 'damned' 10%
Affects damage vs undead by 1.
Sarane
Causes elemental damage: 'etheric' 10%
Affects damage vs neutrals by 1.
Bael
Causes elemental damage: 'damned' 10%.
Affects damage vs devouts by 1.