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| This assumes you have alias for karl, morgulvale, barbarian darkhaven (mine goes and buys a rune and runs to dh[]): | | This assumes you have alias for karl, morgulvale, barbarian darkhaven (mine goes and buys a rune and runs to dh[]): |
| #CLASS {nazgul} {}
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| #VAR {sauroncount} {0}
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| #tr {Sauron is DEAD!!} {#add sauroncount 1;#if (@sauroncount >= 2) {#var sauroncount 0;get all corpse;get skull;get skull;ho skullb;ho skullb;u;s;karl}}
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| #tr {The Captain of the Nazgul sits on his throne, barely aware of your insignificant presence.} {choke Nazgul;rend nazgul}
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| #tr {The Nazgul Captain breaks loose from your grasp!} {flee;quit}
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| #tr {The Nazgul Captain is DEAD!!} {#2 ho skull;agg;hunt sauron}
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| #tr {You nearly trip in a lame attempt to adopt an aggressive fighting style.} {agg}
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| #tr {You attempt to choke The Nazgul Captain but he avoids it!} {flee;quit}
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| #tr {You attempt to flee from combat but can't escape!} {flee;quit}
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| #tr {A strange voice says, 'We await your return} {#wait 2501;#con}
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| #tr {Gothmog, the Lieutenant of Morgul stands before the door.} {stat}
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| #TRIGGER {You report~: (%d)~/(%d) hp*} {chp = %1;mhp = %2;#math qheals ((@mhp-@chp)/100);#if @qheals>3 {#math qheals @qheals+1;#loop @qheals {q heal potion-container};dr;stat}
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| {north}}
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| #tr {A nazgul is DEAD!!} {hunt Sauron}
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| #tr {You stop hunting} {hunt Sauron}
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| #tr {The Dark Lord of Mordor sneers at you from his throne.} {k sau;stun}
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| #tr {You get a nazgul cloak from the corpse of A nazgul.} {drop nazgul-cloak}
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| #tr {You get a nazgul ring of power from the corpse of A nazgul} {drop nazgul-ring}
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| #tr {Sauron wonders 'Did you really think that was all there was to the great Dark Lord himself?'} {stun}
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| #tr {Sauron regains the ability to move.} {stun}
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| #tr {You try to stun Sauron, but it dodges out of the way.} {#2 get skull;#2 hold skull;stun}
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| #tr {Camelot's nimble blacksmith works feverishly to keep up with repairs.} {fix;rem knife;rem rune-recall;hold skullbr;hold skullbr;w;n;n;n;w;eat recall-rune;barbdh;ho
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| foxpelt;morgulvale;stan;e;e;e}
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| #tr {You can't retreat while in an aggressive stance...} {standard style;flee;quit}
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| #tr {You nearly trip in a lame attempt to adopt a standard fighting style.} {stan}
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| #tr {A very large set of solid, black, iron gates stand in front of you.} {doorbash e}
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| #tr {Calm down. It is already open.} {#5 e;u;w;#3 u;commune}
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| #tr {You bashed open the gate} {#5 e;u;w;#3 u;commune}
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| #CLASS 0
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| #AL {nazgulon} {#T+ nazgul}
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| #AL {nazguloff} {#T- nazgul}
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| }}
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| [[Category:Triggers]]
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{{Mob
|cname = Nazgul Captain, The
|gname = The Captain of the Nazgul sits on his throne, barely aware of your insignificant presence.
|description =
A tall figure clothed all in black sits upon the throne, wondering whether he
should destroy you now, or later.
|area = Morgul Vale
|status = Neutral
|align = Evil
|race = Human
|class = Warrior
|level = 50-55
|affects = sanctuary
|finger1 = a nazgul ring of power
|neck1 = a nazgul cloak
|wielded1 = elf-bane
|pop1 = Blackened Spurs of the Nazgul Lord
|gold = 45000
|pop2 = The Ointment of Sracs
|chars = 1
|weapons = Any
|tunnel = None
|ipcheck = <IP2 or ankle won't pop. IP2 pops ankle
|tankspells = Basic spells
|otherspells = Basic spells
|shields = None
|notes =
- When he dies, he immediately transes you into the Black Mist maze, and you can't even autoloot him. The only way to get anything is to come back or to get it with another character. The maze past him is no-recall, so the only way to leave is supplicate, or to get past Sauron. Remember he also disarms quite often.
- He's a fairly easy kill (about 50 heals on a vamp) but he does have a prog that hurts a little and damages armor.
- The pop rate for the ankle is estimated to be between 1 in 7 and 1 in 10.
This assumes you have alias for karl, morgulvale, barbarian darkhaven (mine goes and buys a rune and runs to dh[]):