Spiritual Weapon: Difference between revisions
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caster, and is only temporary. Given the nature of this gift, | caster, and is only temporary. Given the nature of this gift, | ||
there is a time restriction on how often it may be requested. | there is a time restriction on how often it may be requested. | ||
Note: This spell is only available to the Clerics following | Note: This spell is only available to the Clerics following | ||
the Deity group Arcana Eviae. | the Deity group Arcana Eviae. | ||
| Line 17: | Line 17: | ||
|heal = | |heal = | ||
|effect = | |effect = | ||
|duration = | |duration = Instantaneous | ||
|minpos = Standing | |minpos = Standing | ||
|restrictions = | |restrictions = | ||
| Line 30: | Line 30: | ||
|otherfailother = | |otherfailother = | ||
|notes = | |notes = | ||
* The weapon created is either a pounding Hammer or a crushing | * The weapon created is either a pounding Hammer, crushing Staff of the Gods or a crushing Mace of the Gods depending on the deity. | ||
* The weapon only lasts for 45(?) minutes, but the spell can be recast every 50 minutes. However, you cannot log out with the weapon (it disappears). | * The weapon only lasts for 45(?) minutes, but the spell can be recast every 50 minutes. However, you cannot log out with the weapon (it disappears). | ||
* The weapon can be [[Anoint Weapon|anointed]]. | * The weapon can be [[Anoint Weapon|anointed]]. | ||
* The basic stats of all spiritual weapons are the same with additional bonuses for the particular deity worshipped. | * The basic stats of all spiritual weapons are the same with additional bonuses for the particular deity worshipped. | ||
* Basic stats: | * Basic stats: | ||
Object 'Playername's Hammer/Staff of the Gods' is infused with your magic... | Object 'Playername's Hammer/Staff/Mace/Flail of the Gods' is infused with your magic... | ||
It is a level 50 enchanted pounding/crushing weapon, weight 5. | It is a level 50 enchanted pounding/crushing weapon, weight 5. | ||
Locations it can be worn: wield | Locations it can be worn: wield | ||
| Line 59: | Line 59: | ||
Affects hit roll by 4. | Affects hit roll by 4. | ||
Affects luck by 2. | Affects luck by 2. | ||
Vl'aresch: Playername's Mace of the Gods | |||
Affects grip by 30. | |||
Affects wisdom by 2. | |||
Bael: Playername's Flail of the Gods | |||
Affects damage vs undead by -10. | |||
Affects damage roll by 4. | |||
}} | }} | ||
Latest revision as of 20:48, 10 February 2016
Helpfile
This spell will allow a Cleric to request a weapon from their Deity. While the weapon is bludgeon based, each will differ in other respects, depending on the Deity of the Cleric. Additionally, the weapon will be created specifically for the caster, and is only temporary. Given the nature of this gift, there is a time restriction on how often it may be requested. Note: This spell is only available to the Clerics following the Deity group Arcana Eviae.
Information
- Syntax:
c 'spiritual weapon' - Type: Utility
- Cost: 75
- Duration: Instantaneous
- Mininum stance: Standing
Spell Messages
- When you successfully cast on yourself:
Your request to Deityname has been granted and a new weapon has been created for you. - When you fail to cast on yourself:
You are unable to cast spiritual weapon for 50 minutes.
Notes
- The weapon created is either a pounding Hammer, crushing Staff of the Gods or a crushing Mace of the Gods depending on the deity.
- The weapon only lasts for 45(?) minutes, but the spell can be recast every 50 minutes. However, you cannot log out with the weapon (it disappears).
- The weapon can be anointed.
- The basic stats of all spiritual weapons are the same with additional bonuses for the particular deity worshipped.
- Basic stats:
Object 'Playername's Hammer/Staff/Mace/Flail of the Gods' is infused with your magic... It is a level 50 enchanted pounding/crushing weapon, weight 5. Locations it can be worn: wield Special properties: loyal noenchant bless metal unique Classes allowed: Cleric This weapon has a gold value of 0. Owner: Playername Damage is 25 to 50 (average 37). Affects second attack by 5. Affects third attack by 40. Affects mana by 120. Affects hp by 120. Affects hit roll by 6. Affects damage roll by 13.
- Additonal bonuses by deity:
A'enari: Playername's Hammer of the Gods
Affects damage vs dragons by 5. Affects mana by 60.
Sarane: Playername's Staff of the Gods
Affects hit roll by 4. Affects luck by 2.
Vl'aresch: Playername's Mace of the Gods
Affects grip by 30. Affects wisdom by 2.
Bael: Playername's Flail of the Gods
Affects damage vs undead by -10. Affects damage roll by 4.