|
|
| (One intermediate revision by one other user not shown) |
| Line 1: |
Line 1: |
| == General ==
| | #REDIRECT [[Anhur, God of War]] |
| | |
| * Area: [[Blasted Lands]]
| |
| * Status: Aggro
| |
| * Mob Alignment: [[Evil alignment|Evil]]
| |
| | |
| == Directions ==
| |
| | |
| [[Portal]] to [[The Ghostly Fabric Dealer|fabric]] from 7s of DH square. Then [[track]] Anhur.
| |
| Be aware that where Anhur, God of war is located is in a norecall area, the only way to leave is via portal 2w of it or supplicate recall.
| |
| | |
| == Description ==
| |
| | |
| This lion-headed man is truly awesome. His shaggy mane whips about
| |
| his head as he engages you in battle easily. There is nothing he
| |
| would desire more than to see your head decorate his trophy rack.
| |
| | |
| == Equipment ==
| |
| | |
| * [[plate of Magic]]
| |
| * [[leggings of War]]
| |
| * [[sleeves of Power]]
| |
| * [[sceptre of Bedevilment]]
| |
| | |
| == Run Instructions ==
| |
| | |
| * Characters: 2-3 chars
| |
| * Weapons: Any
| |
| * [[Tunnel]]: None
| |
| * [[IP check]]: None
| |
| | |
| === Protective Spells ===
| |
| | |
| * Spells for tank: [[Basic spells]], [[Eldritch sphere]], [[Valiance]], [[Demonskin]], [[Dragonskin]], [[Blazeward]], [[Inner warmth]], [[Grounding]], [[Acidward]]
| |
| * Spells for others: [[Basic spells]]
| |
| * [[Elemental shields]]: None
| |
| | |
| == Notes ==
| |
| | |
| Firstly, disarm him. Anhur poisons, blinds and also stuns quite well. He also uses the occasional breath attack (lightning/fire/frost), but overall they only do a couple hundred damage. Tank needs to have resistance to poison (if so, you probably don't need the cleric) or something to cure poison on them, because they'll be bitten almost every round. Any sort of hitter works-- mage paradox, thief circle, etc. Ranger wasp talon also hits him VERY well if you wish to weaken him up a bit. To leave, go two south back to the portal room, and portal there from all south of Darkhaven.
| |