Anoint Weapon: Difference between revisions

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{{Spell
{{Spell
|helpfile =  
|helpfile =  
  This spell sanctifies any
  This spell sanctifies any weapon with a special deity-based
weapon with a special
  damage adjustment. A vial of holy water is required.
deity-based damage
  adjustment. A vial of holy
water is required.


  Sanctifying the weapon
  Sanctifying the weapon results in it being customized to the
results in it being
  Cleric so caution should be used when casting. This spell
customized to the Cleric
  is only available to Clerics following the Deity group Arcana
  so caution should be used
  Eviae.
when casting. This spell
  is only available to Clerics
following the Deity group
  Arcana Eviae.


  The Cleric must be in good
  The Cleric must be in good standing with their Deity to cast
standing with their Deity to
  it.
  cast it.
|syntax = c 'anoint weapon' <weapon>
|syntax = c 'anoint weapon' <weapon>
|type = Utility
|type = Utility
|target = Cleric Usable Weapons only
|target = Weapons
|cost = 100
|cost = 100
|damage =  
|damage =  
Line 29: Line 21:
|minpos = Standing
|minpos = Standing
|restrictions =  
|restrictions =  
|selfsuccself = Varies depending on Deity
|selfsuccself = You pour some holy water on Playername's Hammer of the Gods, anointing it in the name of Deityname.
You pour some holy water on Playername's Hammer of the Gods, anointing it in the name of A'enari.
  Playername's Hammer of the Gods is surrounded in a holy glow as Deityname places her blessing upon it.
  Playername's Hammer of the Gods is surrounded in a holy glow as A'enari places her blessing upon it.
 
You pour some holy water on Playername's Staff of the Gods, anointing it in the name of Sarane.
Playername's Staff of the Gods is infused with an unsettling glow as Sarane places her blessing upon it.
|selffailself =  
|selffailself =  
|selfexpire =  
|selfexpire =  
Line 43: Line 31:
|othersuccother =
|othersuccother =
|otherfailother =
|otherfailother =
|notes = Effects varies depending on Deity worshipped. Weapon will be owner tagged and usable only by the cleric which anointed the weapon.
|notes =
* Effects vary depending on Deity worshipped. Weapon will be owner tagged and usable only by the cleric which anointed the weapon.
* WARNING: DO NOT CAST THIS ON A WEAPON YOUR CLERIC CANNOT USE. It will succeed, but you will not be able to equip the weapon.
  A'enari
  A'enari
  Causes elemental damage: 'divine' 10%
  Causes elemental damage: 'divine' 10%

Revision as of 10:37, 31 January 2011

Helpfile

This spell sanctifies any weapon with a special deity-based
damage adjustment. A vial of holy water is required.
Sanctifying the weapon results in it being customized to the
Cleric so caution should be used when casting. This spell
is only available to Clerics following the Deity group Arcana
Eviae.
The Cleric must be in good standing with their Deity to cast
it.

Information

  • Syntax: c 'anoint weapon' <weapon>
  • Type: Utility
  • Valid Targets: Weapons
  • Cost: 100
  • Duration: Unknown
  • Mininum stance: Standing

Spell Messages

  • When you successfully cast on yourself: You pour some holy water on Playername's Hammer of the Gods, anointing it in the name of Deityname.
Playername's Hammer of the Gods is surrounded in a holy glow as Deityname places her blessing upon it.

Notes

  • Effects vary depending on Deity worshipped. Weapon will be owner tagged and usable only by the cleric which anointed the weapon.
  • WARNING: DO NOT CAST THIS ON A WEAPON YOUR CLERIC CANNOT USE. It will succeed, but you will not be able to equip the weapon.
A'enari
Causes elemental damage: 'divine' 10%
Affects damage vs undead by 1.
Sarane
Causes elemental damage: 'etheric' 10%
Affects damage vs neutrals by 1.