Talk:Current events: Difference between revisions
Categorisation |
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| Line 21: | Line 21: | ||
So basically: | So basically: | ||
Genres --> Classes --> Class_Skills <-- Skills | Genres --> Classes --> Class_Skills <-- Skills | ||
--> Class_Items <-- Items | |||
Revision as of 06:25, 14 September 2005
Currently the categories are listed like so:
|_ Items Classes _|
|_ Light Mage_|
|_ The Unholy Symbol of the Damned _|
When skills are added, each skill should be under its corresponding class and under the Skills category. This presents a problem, because the skills category must also be further split into subcategories by class.
What do we do? Do we add all skills under the class category and the skills category? Then we would have a huge list of skills and equipment under the Mage category and a jumbled mess of skills from all classes under the Skills category.
Do we create separate categories, i.e. "Mage items" and "Mage skills"? Then each skill would be under its own class category and each item would be under its own category as well. Perhaps also the "Mage" category would have the "Mage items" and "Mage skills" subcategories. This would have a lot of Category tags in each item. A way for each category to display all its subitems would be nice. Until I find one, please post here alternate ideas on categories. Personally, I vote for this, the separation of items and skills. Also, I don't think skills and items should be added under the "Mage" category, although "Mage" will have "Mage skills" and "Mage equipment" as subcategories. Poromenos 19:21, 12 September 2005 (CDT)
This is a rough draft of my proposition, and I think this is what makes most sense (legend: C = Category, P = Page, categories that don't have an Item/Skill in them only point to subcategories):
Categorisation
Logical and looking great.
So basically:
Genres --> Classes --> Class_Skills <-- Skills
--> Class_Items <-- Items