Salix: Difference between revisions

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Created page with '{{Mob |cname = Salix |gname = |description = The sorrowful willow is drenched in the tears of thousands, mourning the loss of the forest to its horrific inhabitants. All of t…'
 
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|shields = Iceshield
|shields = Iceshield
|notes =  
|notes =  
Mob: Salix
Equipment: Saliwillow
Pops: ?
Area: Forest of tears - misery of mourning section
Directions: w from dh sq till you hit misery of mourning. Salix is wizinvis and wanders misery of mourning, so divide up into pairs - each pair should have a
char that can do a room attack and a char that can lead them around. The char that can do a room attack just does a room attack all over until they find
salix which will most likely kill them, the other char types 'follow salix' so that you now know what room he is in.
People needed: In IGMK we had 4-5 tanks (druids, warriors, classes that can rescue) and like 7ish hitters (vamps, auggies).
Spells: just quaff the tankset :P
Attacks: Gouges, frost blasts, some melee, a few progs (one forces you to flee).
IP check: probably 1
Notes: no tunnelling, bring as many heals as you can carry. She's immune magic, which is why we use vamp/auggy hitters (spiral, grasp). Also, melee doesn't
seem to hit salix, so tanks were justices/ice girth for saves. Do not cast iceshield in the same room as her, otherwise she attacks, also do not cast ice
while fighting her, we think it heals her.
Fatties' feign works like grasp, hitting both immune magic and immune non-magic.
Their thrust did decent damage too. (And they have a room attack, for the record :P)
With gouge and breaths, Ice girth really is strongly recommended :P
Dfbs' svbr is nice, but voids res cold totally owns, her frost breath HURT :P
Use fill container to get saliwillow
}}
}}

Latest revision as of 12:49, 29 April 2024

Information

Description

The sorrowful willow is drenched in the tears of thousands, mourning the
loss of the forest to its horrific inhabitants. All of the pain in the
world seems to have soaked into this living tree, which remains devoid
of concern for your existence. Broken from within, the raging force of
this entity cannot be mended. No holy water can cure this torrid wood.

Items

Inventory

Unknown coins 

Pops

Strategy

  • IP Check: 1
  • Elemental Shields: Iceshield

Notes

Mob: Salix

Equipment: Saliwillow
Pops: ?
Area: Forest of tears - misery of mourning section
Directions: w from dh sq till you hit misery of mourning. Salix is wizinvis and wanders misery of mourning, so divide up into pairs - each pair should have a 
char that can do a room attack and a char that can lead them around. The char that can do a room attack just does a room attack all over until they find 
salix which will most likely kill them, the other char types 'follow salix' so that you now know what room he is in.
People needed: In IGMK we had 4-5 tanks (druids, warriors, classes that can rescue) and like 7ish hitters (vamps, auggies).
Spells: just quaff the tankset :P
Attacks: Gouges, frost blasts, some melee, a few progs (one forces you to flee).
IP check: probably 1

Notes: no tunnelling, bring as many heals as you can carry. She's immune magic, which is why we use vamp/auggy hitters (spiral, grasp). Also, melee doesn't 
seem to hit salix, so tanks were justices/ice girth for saves. Do not cast iceshield in the same room as her, otherwise she attacks, also do not cast ice 
while fighting her, we think it heals her.


Fatties' feign works like grasp, hitting both immune magic and immune non-magic.
Their thrust did decent damage too. (And they have a room attack, for the record :P)
With gouge and breaths, Ice girth really is strongly recommended :P
Dfbs' svbr is nice, but voids res cold totally owns, her frost breath HURT :P


Use fill container to get saliwillow