Mind fortress: Difference between revisions
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|minpos = fighting (evasive) | |minpos = fighting (evasive) | ||
|restrictions = | |restrictions = | ||
|selfsuccself = | |selfsuccself = Your mind is warded from magicks. | ||
|selffailself = You failed. | |selffailself = You failed. | ||
|selfexpire = | |selfexpire = The wards protecting your mind vanish. | ||
|selfsuccother = Ok. | |selfsuccother = Ok. | ||
|selffailother = You failed. | |selffailother = You failed. | ||
Latest revision as of 01:32, 23 October 2011
Helpfile
This spell works well for a group who can merge their minds to create a fortress against magic. It affects intelligence and save vs. spell.
Information
- Syntax:
cast 'mind fortress' - Type: Support
- Valid Targets: Grouped Members
- Cost: 100 mana
- Other Effects: Grants all group members +1 INT and -6 save vs spell.
- Duration: 1200
- Mininum stance: fighting (evasive)
Spell Messages
- When you successfully cast on yourself:
Your mind is warded from magicks. - When you fail to cast on yourself:
You failed. - When the spell expires:
The wards protecting your mind vanish. - When you successfully cast on player A:
Ok. - When you fail to cast on player A:
You failed. - When player A successfully casts on you:
? - When player A fails to cast on you:
? - When player A successfully casts on player B:
(no message) - When player A fails to cast on player B:
(no message)