The brigand sentry: Difference between revisions
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|otherspells = Basic spellup | |otherspells = Basic spellup | ||
|shields = None | |shields = None | ||
|notes = Gouges, disarms, tank switches (paladins need to refresh shieldblock), mini circle prog for ~200 ish damage. If you open the door south (immune to pass door), The brigand sentry immediately closes it, preventing skipping the fight. | |notes = Gouges, disarms, tank switches (paladins need to refresh shieldblock), mini circle prog for ~200 ish damage. If you open the door south (immune to pass door), The brigand sentry immediately closes it, preventing skipping the fight. Easy fight on a Bladesinger. | ||
}} | }} | ||
Latest revision as of 20:05, 26 November 2015
A human sentry blocks your way inside.
Information
- Area: The Slime Pit
- Status: Aggressive
- Alignment: Neutral
- Race: Human
- Class: Thief
- Level Range: 40 to 45
- Affected By: sanctuary, Detect invis, Detect hidden
Description
This human male is clad in a metal armor and carries a shortsword, which he wields more as a dagger than a sword. The sentry defends this fortress with his life, although the objective is unclear; from this perspective, the fortress does not seem to have many other inhabitants, at least of the human variety. Behind him, several colors of massive slimes can be seen moving on the floor, slooping little by little down the corridors. For some reason, the creatures don't seem to go near this guarded hallway.
Items
Equipment
| Location | Item |
| Wielded | a shortsword made from sharpened steel |
Inventory
- 20000 coins
Strategy
- Chars: 1
- Weapons: Any
- Spells for Tank: Basic spellup, maybe truesight, maybe dragonskin
- Spells for Others: Basic spellup
- Elemental Shields: None
Notes
Gouges, disarms, tank switches (paladins need to refresh shieldblock), mini circle prog for ~200 ish damage. If you open the door south (immune to pass door), The brigand sentry immediately closes it, preventing skipping the fight. Easy fight on a Bladesinger.