Template:Mob: Difference between revisions

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<!-- Comment fields keep the spacing from breaking in the template!  
<!-- Comment fields keep the spacing from breaking in the template!  
-->{{{description|<div style="color:red;">This mob lacks a proper description.</div>}}}<!--
-->{{{description|<div style="color:red;">This mob lacks a proper description.</div>}}}<!--
--> ==Information== <!--
-->{{Header1|Information}}<!--
-->{{ #if: {{{area|}}} | * Area: {{{area}}} }}<!--
-->{{ #if: {{{area|}}} | * Area: {{{area}}} }}<!--
-->{{ #if: {{{status|}}} | * Status: {{{status}}} }}<!--
-->{{ #if: {{{status|}}} | * Status: {{{status}}} }}<!--
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-->{{ #if: {{{affects|}}} | * Affected By: {{{affects}}} }}<!--
-->{{ #if: {{{affects|}}} | * Affected By: {{{affects}}} }}<!--


-->{{ #if: {{{directions|}}} | {{-}}==Directions=={{-}}* {{{directions}}} }}<!--
-->{{ #if: {{{directions|}}} | {{Header1|Directions}} * {{{directions}}} }}<!--


-->{{ #if: {{{inv1|}}}{{{light1|}}}{{{finger1|}}}{{{neck1|}}}{{{body1|}}}{{{head1|}}}{{{legs1|}}}{{{feet1|}}}{{{hands1|}}}{{{arms1|}}}{{{shield1|}}}{{{abody1|}}}{{{waist1|}}}{{{wrist1|}}}{{{wielded1|}}}{{{held1|}}}{{{ears1|}}}{{{eyes1|}}}{{{back1|}}}{{{face1|}}}{{{ankle1|}}}{{{gold|}}} | {{-}}==Items=={{-}} }}<!--
-->{{ #if: {{{inv1|}}}{{{light1|}}}{{{finger1|}}}{{{neck1|}}}{{{body1|}}}{{{head1|}}}{{{legs1|}}}{{{feet1|}}}{{{hands1|}}}{{{arms1|}}}{{{shield1|}}}{{{abody1|}}}{{{waist1|}}}{{{wrist1|}}}{{{wielded1|}}}{{{held1|}}}{{{ears1|}}}{{{eyes1|}}}{{{back1|}}}{{{face1|}}}{{{ankle1|}}}{{{gold|}}} | {{Header1|Items=}} }}<!--


-->{{ #if: {{{light1|}}}{{{finger1|}}}{{{neck1|}}}{{{body1|}}}{{{head1|}}}{{{legs1|}}}{{{feet1|}}}{{{hands1|}}}{{{arms1|}}}{{{shield1|}}}{{{abody1|}}}{{{waist1|}}}{{{wrist1|}}}{{{wielded1|}}}{{{held1|}}}{{{ears1|}}}{{{eyes1|}}}{{{back1|}}}{{{face1|}}}{{{ankle1|}}} | {{-}}===Equipment==={{-}} }}<!--
-->{{ #if: {{{light1|}}}{{{finger1|}}}{{{neck1|}}}{{{body1|}}}{{{head1|}}}{{{legs1|}}}{{{feet1|}}}{{{hands1|}}}{{{arms1|}}}{{{shield1|}}}{{{abody1|}}}{{{waist1|}}}{{{wrist1|}}}{{{wielded1|}}}{{{held1|}}}{{{ears1|}}}{{{eyes1|}}}{{{back1|}}}{{{face1|}}}{{{ankle1|}}} | {{Header2|Equipment}} }}<!--
-->{{ #if: {{{light1|}}} | * Used as light: {{{light1}}} }}<!--
-->{{ #if: {{{light1|}}} | * Used as light: {{{light1}}} }}<!--
-->{{ #if: {{{finger1|}}} | * Worn on finger: {{{finger1}}} }}<!--
-->{{ #if: {{{finger1|}}} | * Worn on finger: {{{finger1}}} }}<!--
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-->{{ #if: {{{ankle2|}}} | * {{{ankle2}}} }}<!--
-->{{ #if: {{{ankle2|}}} | * {{{ankle2}}} }}<!--


-->{{ #if: {{{inv1|}}}{{{gold|}}} | {{-}}===Inventory==={{-}} }}<!--
-->{{ #if: {{{inv1|}}}{{{gold|}}} | {{Header2|Inventory}} }}<!--
-->{{ #if: {{{gold|}}} | * {{{gold}}} coins }}<!--
-->{{ #if: {{{gold|}}} | * {{{gold}}} coins }}<!--
-->{{ #if: {{{inv1|}}} | * {{{inv1}}}<!--
-->{{ #if: {{{inv1|}}} | * {{{inv1}}}<!--
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-->{{ #if: {{{inv9|}}} | * {{{inv9}}} }} }}<!--
-->{{ #if: {{{inv9|}}} | * {{{inv9}}} }} }}<!--


-->{{ #if: {{{chars|}}}{{{weapons|}}}{{{tunnel|}}}{{{ipcheck|}}}{{{tankspells|}}}{{{otherspells|}}}{{{shields|}}} | {{-}}==Strategy=={{-}} }}<!--
-->{{ #if: {{{chars|}}}{{{weapons|}}}{{{tunnel|}}}{{{ipcheck|}}}{{{tankspells|}}}{{{otherspells|}}}{{{shields|}}} | {{Header1|Strategy}} }}<!--
-->{{ #if: {{{chars|}}} | * Chars: {{{chars}}} }}<!--
-->{{ #if: {{{chars|}}} | * Chars: {{{chars}}} }}<!--
-->{{ #if: {{{weapons|}}} | * Weapons: {{{weapons}}} }}<!--
-->{{ #if: {{{weapons|}}} | * Weapons: {{{weapons}}} }}<!--
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-->{{ #if: {{{shields|}}} | * Elemental Shields: {{{shields}}} }}<!--
-->{{ #if: {{{shields|}}} | * Elemental Shields: {{{shields}}} }}<!--


-->{{ #if: {{{notes|}}} |  {{-}}==Notes=={{-}}{{{notes}}} }}<!--
-->{{ #if: {{{notes|}}} |  {{Header1|Notes}}{{{notes}}} }}<!--





Revision as of 03:12, 5 June 2008

This mob lacks a proper description.

== Information ==

Variables

description, area, status, align, race, class, level, affects, directions, light1, finger1, finger2, neck1, neck2, body1, head1, legs1, feet1, hands1, arms1, shield1, abody1, waist1, wrist1, wrist2, wielded1, wielded2, held1, ears1, eyes1, back1, face1, ankle1, ankle2, gold, inv1, inv2, inv3, inv4, inv5, inv6, inv7, inv8, inv9, chars, weapons, tunnel, ipcheck, tankspells, otherspells, shields, notes

Example

(Icingdeath)

{{Mob
|description = Ingeloakastimizilian, or '''Icingdeath''', as he has come to be known, has lived in this cavern for hundreds of years. He, like many others of his kind, has grown too large to leave his lair. So Icingdeath is content to lie here in repose and count his treasure in his tiny dragon mind. Disturbing him was probably a very bad idea.
|area = [[Darkhaven Art Gallery]]
|status = [[Aggressive mob]]
|align = [[Neutral]]
|directions = 4s, w, 2n, give 5000 coins receptionist, unlock n, open n, 2n, e, ne, nw, ne, ne, n, enter, d, 2e, open crack, e, d, 3n, u, d, w, n
|light1 = [[the Ice Orb]]
|body1 = [[the Ice Breastplate]]
|head1 = [[the Ice Helm]]
|legs1 = [[the Ice Leggings]]
|feet1 = [[the Ice Shoes]]
|hands1 = [[the Ice Gauntlets]]
|arms1 = [[the Ice Arm Guards]]
|wielded1 = [[the Ice Tooth]]
|ears1 = [[the Ice Earrings]]
|chars = 2-3 [[hitters]]
|weapons = Any
|tunnel = Three + mob
|ipcheck = None
|tankspells = [[Basic spells]], [[Eldritch sphere]], [[Dragonskin]], [[Inner warmth]]
|otherspells = [[Basic spells]]
|shields = None
|notes = The recall room is south of Icingdeath. He often scraps containers, carry a few spares.
}}

Ingeloakastimizilian, or Icingdeath, as he has come to be known, has lived in this cavern for hundreds of years. He, like many others of his kind, has grown too large to leave his lair. So Icingdeath is content to lie here in repose and count his treasure in his tiny dragon mind. Disturbing him was probably a very bad idea.== Information ==