Shades of light
A dark piece of glass glows on the ground.
Identify
Object 'shades of light' is infused with your magic... It is a level 40 armor, weight 2. Locations it can be worn: eyes Special properties: none Genres allowed: fighter Alignments allowed: evil good This armor has a gold value of 0. Armor class is 25 of 25. Affects damage roll by 2. Affects hp by 10. Affects constitution by 1. Affects affected_by by detect_invis Affects affected_by by detect_hidden
Information
- Mob: Tynors
- Area: The Mountain of Lost Souls
- Pop: No
- Manufactured: Yes
- Out of Game: No
- Minimum Level: Unknown
- Maximum Level: Unknown
- Known keywords: shades, light
Description/Exam
Created from a dark piece of glass and infused with magical power, these shades fit securely over the eyes providing both protection and revealing that which is not visible to the naked eye.
Notes
You'll need a class with pick lock to open some of the doors and at least two characters for the metal plate and the wooden table puzzle. You can skip to step 5 if you already have the rune encrusted staff of Khiurn'hai and a thin, metal rod.
- Kill prisoners on the second floor clockwise starting with Dralili and collect
- Connect the pieces together to make the rune encrusted staff of Khiurn'hai.
- With the staff in inventory, stand in front of the stairway to the third floor and say I seek the madness within.
- Go to Dwomar's cell and "look scratches". Go back to Dralili's cell and say ninety to receive a thin, metal rod.
- If you don't have a a small rune covered symbol named, 'Salvation' from a previous run, kill the torturer of Redemption first.
- Give a small rune covered symbol named, 'Salvation' to the bringer of Salvation to make him attack you. Loot a large rune covered symbol named, 'Redemption'.
- Connect a small rune covered symbol named, 'Salvation' and a large rune covered symbol named, 'Redemption' to get a rune covered key named, 'Deliverance'. Use it to unlock the door behind the torturer of Redemption and go down to the fourth floor.
- Leave a character sitting on the metal plate.
- Rest on the wooden table. Attach shackles and cuffs. Have another character turn the wheel until a tiny key falls out. Yuck! Unfasten the restraints and go down to the fifth floor.
- The door to the sixth floor should be open already, that's what the metal plate does.
- Walk to the niche on the sixth floor (beware patrolling A priest of Khiurn'hai!), wear a thin, metal rod and collect a small, glass orb.
- Walk back to Tynors and give him a small, glass orb.
You give a small, glass orb to Tynors. With a great cry of joy, Tynors holds the small orb in his hands. He crushes the orb and a small pulse of light flies up from it, momentarily hovering above Tynors before being rejoined with him. Tynors exhales deeply and a wide smile crosses his face. Tynors says 'I am complete once again. You have my undying gratitude. I can not offer much, but please take this as a token of my thanks. Tynors gives you shades of light. Tynors says 'Go now, quickly, before they catch you here.'