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| /| |: A pkill-only skill, usable |:||
||:| |: only between primary |:||
||:| -= Grapple =- |: fighters (tanks), which pre-|:||
||:| |: vents the victim from flee- |:||
||:| Syntax: |: ing for one or two rounds |:||
||:| |: (depending). The victim can |:||
||:| grapple <victim> |: continue to fight, cast, |:||
||:| |: heal, etc. during this time.|:||
||:| |: The grappler is similarly |:||
||:| |: unable to flee, but is also |:||
||:| |: unable to carry out commands|:||
||:| |: or attacks of his own. |:||
||:| |: Note that the grapple will |:||
||:| |: last either one or two |:||
||:| |: rounds depending on various |:||
||:| |: factors. This may be exten- |:||
||:| |: ded to a flat two rounds or |:||
||:| |: otherwise modified. Both |:||
||:| |: victim and attacker also |:||
||:| |: suffer a penalty to dex- |:||
||:| |: terity. |:||
||:| |: Suggestions for any aspect |:||
||:| |: of the skill are welcome. |:||
||:|__________________________ |: ____________________________|:||
||/___________________________\|:/_____________________________\||
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