Difference between revisions of "Cursed Lands"
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− | == Area | + | == Area Directions == |
− | * ZMud: nw;w;w;#4 n;e;look painting;open n;n;#26 w;n;n;ne;nw;n;nw;w;w;#5 n;d;nw;nw;ne;e;nw;n | + | * ZMud: <code>nw;w;w;#4 n;e;look painting;open n;n;#26 w;n;n;ne;nw;n;nw;w;w;#5 n;d;nw;nw;ne;e;nw;n</code> |
− | * MUSHClient: #(nw) 2w 4n e (look painting) (open n) n 26w 2n (ne) (nw) n (nw) 2w 5n d 2(nw) (ne) e (nw) n | + | * MUSHClient: <code>#(nw) 2w 4n e (look painting) (open n) n 26w 2n (ne) (nw) n (nw) 2w 5n d 2(nw) (ne) e (nw) n</code> |
− | * General: nw, 2w, 4n, e, look painting, open n, n, 26w, 2n, ne, nw, n, nw, 2w, 5n, d, 2nw, ne, e, nw, n | + | * General: <code>nw, 2w, 4n, e, look painting, open n, n, 26w, 2n, ne, nw, n, nw, 2w, 5n, d, 2nw, ne, e, nw, n</code> |
− | == Area | + | == Area Information == |
* Author: [[Orcrist]] | * Author: [[Orcrist]] | ||
* Credits: None | * Credits: None | ||
* Level Range: 25 - 50 | * Level Range: 25 - 50 | ||
− | + | * [[Repopulation|Repop]] Message: <code>The desecrated Clan Tree mourns for a more prosperous time.</code> | |
+ | * [[Astral walk|Astral]]/[[Portal]] Point: Raider, Haenish | ||
+ | * Mob/Item List: [[:Category:{{PAGENAME}}|{{PAGENAME}}]] | ||
=== Description === | === Description === | ||
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ever apart from the two towns. | ever apart from the two towns. | ||
− | == Area | + | == Area Notes == |
Cursed Lands, a fantastic area buried within Otherland. It is made up of | Cursed Lands, a fantastic area buried within Otherland. It is made up of | ||
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out of. One trick though is to walk a mage to the start of CL and portal | out of. One trick though is to walk a mage to the start of CL and portal | ||
in to your character in Inys Nohr. This only works around the start of | in to your character in Inys Nohr. This only works around the start of | ||
− | the town though (near Jedhian). Mobs of note are [[Malvos]], [[Nazir]] | + | the town though (near Jedhian). Mobs of note are [[Malvos_the_Sifter|Malvos]], [[Nazir, the Felonarch|Nazir]] |
and [[Jedhian]] (who carries [[Soulslayer]]). | and [[Jedhian]] (who carries [[Soulslayer]]). | ||
− | == Area | + | == Area Map == |
[[Image:Cursedlands1.png]] | [[Image:Cursedlands1.png]] | ||
+ | |||
[[Image:Cursedlands2.png]] | [[Image:Cursedlands2.png]] | ||
− | [[Category:Areas]] [[Category: | + | [[Category:Areas]] [[Category:Otherland Geo]] |
Latest revision as of 11:59, 3 December 2006
Area Directions
- ZMud:
nw;w;w;#4 n;e;look painting;open n;n;#26 w;n;n;ne;nw;n;nw;w;w;#5 n;d;nw;nw;ne;e;nw;n
- MUSHClient:
#(nw) 2w 4n e (look painting) (open n) n 26w 2n (ne) (nw) n (nw) 2w 5n d 2(nw) (ne) e (nw) n
- General:
nw, 2w, 4n, e, look painting, open n, n, 26w, 2n, ne, nw, n, nw, 2w, 5n, d, 2nw, ne, e, nw, n
Area Information
- Author: Orcrist
- Credits: None
- Level Range: 25 - 50
- Repop Message:
The desecrated Clan Tree mourns for a more prosperous time.
- Astral/Portal Point: Raider, Haenish
- Mob/Item List: Cursed Lands
Description
Long ago, the Clan Tree once flourished. As the Clan Tree prospered, so did the beautiful land of Cridhe. Then Raphos the Usurper came and used the Clan Tree for his own evil purposes. The Gods deemed this to be wrong and cursed the land and its peoples. A dark shadow fell over the land, plunging it into eternal winter. Then began the Parting, where the elves separated themselves from the land, it is rumored that they left behind the haven of Loch Prith, which contains many wonders, and the Gwlyfan of legend are said to remain there as well. Cridhe, once a beautiful paradise, is now an icy wasteland, split in half by the frozen river of Sobus. Two towns remain, fighting a losing battle against the curse. Inys Haen to the north, suffers the depredations of Nohrish raiders from Inys Nohr, dark stronghold of the Felonarch, Nazir. A descendant of Raphos, he bears the mark of the curse and is said to hold the last surviving piece of the Clan Tree. Between the two lands lie the moors known as the Sticks and the Far Clans, who remain ever apart from the two towns.
Area Notes
Cursed Lands, a fantastic area buried within Otherland. It is made up of two halves - Inys Haen (for 35-50), which is relatively safe and recallable; and Inys Nohr, which is quite hostile and can't be recalled out of. One trick though is to walk a mage to the start of CL and portal in to your character in Inys Nohr. This only works around the start of the town though (near Jedhian). Mobs of note are Malvos, Nazir and Jedhian (who carries Soulslayer).