Difference between revisions of "Horus, God of Justice"
m (killed him ip7 he heals a lot, but in the end he dies.) |
m |
||
Line 13: | Line 13: | ||
|level = Unknown | |level = Unknown | ||
|affects = sanctuary | |affects = sanctuary | ||
− | |roddir = [[astral walk|Astral]] or [[portal]] to the Ghostly Fabric Dealer (keyword: fabric) and walk | + | |roddir = [[astral walk|Astral]] or [[portal]] to the Ghostly Fabric Dealer (keyword: fabric) and walk w, 2s, 2e, 2s, u, s |
|wrist1 = a Bracer of Light | |wrist1 = a Bracer of Light | ||
|wielded1 = the Blade of Justice | |wielded1 = the Blade of Justice |
Latest revision as of 02:26, 16 April 2021
A statue of an imposing man blocks the way to Ra.
Contents
Information
- Area: Blasted Lands
- Status: Neutral to devouts, otherwise aggressive
- Alignment: Devout
- Race: Unknown
- Class: Unknown
- Level Range: Unknown
- Affected By: sanctuary
Description
This statue before you depicts Harmakis, or Horus, as he is more commonly known. A mighty champion of light he is the justice bringer, and does so with a passion unknown to most.
Directions
Items
Equipment
Location | Item |
Worn around wrist | a Bracer of Light |
Wielded | the Blade of Justice |
Inventory
- 100,000 coins
Strategy
- Chars: 1-3 hitters
- Weapons: Magical
- Tunnel: None
- IP Check: One or he heals. Higher than IP3 he heals, but can still be beaten.
- Spells for Tank: Basic spells is sufficient. Eldritch sphere, demonskin, and blazeward can help.
- Spells for Others: Basic spells
- Elemental Shields: fireshield, shockshield
Notes
- Horus has an entry prog for evils, and maybe neuts as well, which does about 200 damage. He definitely attacks both on entry.
- Horus likes to disarm you, take your weapon dual-wield it against you, so fill his inventory (with sixteen heals, balls of light, etc.).
- You can poison him if you need him to be a bit easier as it reduces the frequency of his flame blast, and it takes quite well. Wasp talon works effectively against him.
- He gouges during the fight. He re-wields his weapon (after a while) if you disarm him.
- Immobilize works.