_________________________ ____________________________
__ / | \ __
| /| |: |:||
||:| -= Resurrect =- |: |:||
||:| |: |:||
||:| |: |:||
||:| Syntax: |: |:||
||:| |: When in the same room as a |:||
||:| |: player's corpse, a Cleric |:||
||:| c resurrect <target> |: may resurrect the fallen |:||
||:| |: player, bringing them back |:||
||:| |: to the location of their |:||
||:| |: death. The target player's |:||
||:| |: corpse must be present, and |:||
||:| |: the target player must be |:||
||:| |: waiting for their |:||
||:| |: resurrection in the Hall of |:||
||:| |: the Blessed, West of |:||
||:| |: Sonoria. The process of |:||
||:| |: resurrection is a violent |:||
||:| |: one and will rip the person |:||
||:| |: from their current body, |:||
||:| |: recreating them anew at the |:||
||:| |: location of their death. Any|:||
||:| |: items the fallen player |:||
||:| |: picked up prior to the |:||
||:| |: resurrection will be located|:||
||:| |: in a fresh corpse situated |:||
||:| |: in the Hall of the Fallen, |:||
||:| |: east of Sonoria. The process|:||
||:| |: of resurrecting another |:||
||:| |: player is extremely |:||
||:| |: draining on the Cleric |:||
||:| |: casting the spell. As such, |:||
||:| |: they are only able to cast |:||
||:| |: the spell a few times a day.|:||
||:| |: |:||
||:|__________________________ |: ____________________________|:||
||/___________________________\|:/_____________________________\||
|____________________________ ______________________________|
'----`