Spirit Guide Selmanovic

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A spirit guide is here perusing students' papers.

Contents

General

Description

This man seems to be quite comfortable sitting here reading papers. He's
a very large man but looks not at all imposing. He smiles as he reads,
looks around the lecture hall from time to time then begins upon another
paper.
Noticing you looking, he looks up to see if you're here to tell him or
give him something.

Notes

This is a lowbie quest giver, 1 per level from 2-15ish


Lowbie Quests

To obtain a quest use the raise social. The quests are designed to teach skills to low level players. It takes more effort to look here than to so solve most of these puzzles.

Level 2 (400 Experience)

The Spirit Guide says to you 'You think you're ready for a test?'
'Since you are level 2 we will keep this one easy.'
'The city has many shops. Most of them are along Market Street.
'The map of the city can be viewed by typing   Help Map  .
'According to that map, what kind of store is the   4  ?

You say 'jewelry'
Spirit Guide Selmanovic nods in agreement with you.
Spirit Guide Selmanovic tells you 'Yes. The shops on Market Street have much to offer. Not all of it is useful. '
The Spirit Guide says to you 'You believe yourself to be ready for a test.'
'Since you are level 2 we will keep this one easy.'
'There are many shops on Market Street in New Darkhaven. Each of
'the shops has a scroll declaring their state of protection. Duke
'Luther sealed this law in the month of what type of giant?

You say 'frost'
Spirit Guide Selmanovic nods in agreement with you.
Spirit Guide Selmanovic tells you 'Good. You are familiar with the Darkhaven Shop laws, then. Very good.'
You have gained 400 experience points!
The Spirit Guide says to you 'You believe you're ready for a test.'
'Since you are level 2 we will keep this one easy.'
'Explore the Halls of Knowledge. Kill the dragonsnake. When
'you get a dragonsnake heart, bring it here and give it to me.
'That is simple enough. Go.

You give a dragonsnake heart to Spirit Guide Selmanovic.
Spirit Guide Selmanovic thanks you heartily.
Spirit Guide Selmanovic tells you 'You do know the Halls of Knowledge pretty well. Very good.'
The Spirit Guide says to you 'You believe yourself to be ready for a test.'
'Since you are level 2 we will keep this one easy.'
'In the garden of The Halls of Knowledge is a fountain. The
'fountain features a statue of a couple. The couple's names are
'inscribed on the fountain's plaque. So, $n. What is her name?'

exa fountain
You take a closer look at a fountain on the ground...
The fountain is a wide basin surrounding a statue of a couple. The couple
sit atop a rock in the middle, pouring water from an urn to quench the
thirst of those in need. There is a plaque at the lip of the basin.

exa plaque
To Jonqualyn and Mariyah, your friends remember you. Take care.

You say 'mariyah'
Spirit Guide Selmanovic nods in agreement with you.
Spirit Guide Selmanovic tells you 'Good, you've seen it. You're able to notice more than the casual explorer.'
The Spirit Guide says to you 'You believe you're ready for a test.'
'Since you are level 2 we will keep this one easy.'
'If you've explored the Halls Of Knowledge, you've probably found
'the ferret. Prove yourself a strong fighter. Kill the ferret,
'Bring me his tail. There, it is simple. Go. 

You give a ferret tail to Spirit Guide Selmanovic.
Spirit Guide Selmanovic thanks you heartily.
Spirit Guide Selmanovic tells you 'You must know the Halls of Knowledge pretty well. Very good.'
The Spirit Guide says to you 'You think you're ready for a test?'
'Since you are level 2 we will keep this one easy.'
'The city has many shops. Most of them are along Market Street.
'The map of the city can be viewed by typing   Help Map  .
'The 8 on that map is a dairy. What's the shopkeeper's name?

You say 'Matilda'
Spirit Guide Selmanovic nods in agreement with you.
Spirit Guide Selmanovic tells you 'That's right. Good, very good. Matilda's Dairy Products.'
The Spirit Guide says to you 'You believe you're ready for a test.'
'Since you are level 2 we will keep this one easy.'
'Go out to the Halls of Knowledge playground. Kill the mice. When
'you get a mouse's whisker, bring it here and give it to me.
'There, it is simple. Go.

You give a mouse's whisker to Spirit Guide Selmanovic.
Spirit Guide Selmanovic thanks you heartily.
Spirit Guide Selmanovic tells you 'You know where the mice are. Good good. Knowing is good.'

Level 3 (800-920 experience)

The Spirit Guide says to you 'You're ready for a test, are you?'
'You're level 3, this should be very easy for you.
'I'll assume you know the Warehouse in New Darkhaven, the W on
'Help Map. Have you noticed the carpet on the floor in one part?
'Tell me, $n. What colour is that carpet?

You say 'red'
Spirit Guide Selmanovic smiles at you.
Spirit Guide Selmanovic tells you 'That's good, you know the warehouse, very good.'
You have gained 920 experience points! 
The Spirit Guide says to you 'You're ready for a test, are you?'
'You're level 3, this will be easy enough.
'You'd be familiar with the twinned cities Ofcol and New Ofcol.
'Jim has a store, there. Sells some tools and weapons there.
'Tell me, $n. What birch item does he sell?

You say 'a birch chest'
Spirit Guide Selmanovic smiles at you.
Spirit Guide Selmanovic tells you 'Good, Very good. Knowing the other cities of the world will benefit you.'
You have gained 820 experience points!
The Spirit Guide says to you 'You're ready for a test, are you?'
'You're level 3, you should know the Northern Trade Route.'
'The man that collects dead bodies throughout the northern reaches
'hauls them along the northern trade route all day long toward the
'cemetary gates up at that horrible 'Unholy Grounds' cemetary.
'Tell me, $n. What is this corpse hauler's name?

You say 'vyhan'
Spirit Guide Selmanovic smiles at you.
Spirit Guide Selmanovic tells you 'Poor old, gruesome chap. Try to hold your breath when overtaking him.'
Spirit Guide Selmanovic tells you 'As you surely know, The two ends of the Northern Trade Route are New Darkhaven and Unholy Grounds. Both are areas you should be getting to know well 
by level 3.'
You have gained 820 experience points!
The Spirit Guide says to you 'You're ready for a test, are you?'
'You are level 3, let's keep this simple.'
'Being prepared means being practiced in your skills and spells. An
'ability to protect yourself and your followers is a very simple
'leadership quality to aquire. If you want to prove yourself to be
'a divinity of value, cast 'Armor'. Let's see.

c armor guide
Spirit Guide Selmanovic's armor begins to glow softly as it is enhanced by a cantrip.
Spirit Guide Selmanovic nods in agreement with you.
Spirit Guide Selmanovic tells you 'You'll not only be able to armor yourself, but you can be useful to the people you befriend if you armor them.'
You have gained 800 experience points!
The Spirit Guide says to you 'You're ready for a test, are you?'
'You're level 3, this will be easy enough.
'You'd be familiar with the Northern Trade Route, right?
'According to the signs posted along that route, what city is
'closest to Unholy Grounds?

You say 'solace'
Spirit Guide Selmanovic smiles at you.
Spirit Guide Selmanovic tells you 'Yes, good. Get to know the Northern Trade Route. It is a very long one, plenty to offer.'
You have gained 900 experience points!
The Spirit Guide says to you 'You're ready for a test, are you?'
'You are level 3, let's see what you know.'
'We'll hope that you're familiar with Ofcol and New Ofcol, right?
'The laws of the paired cities are upheld by Marshall Diana.
'She stands at Ofcol Circle, at the intersection of Raff Way and
'what other way?

You say 'south impy way'
Spirit Guide Selmanovic smiles at you.
Spirit Guide Selmanovic tells you 'Ofcol/New Ofcol have a couple of shops worth seeing.'
You have gained 820 experience points!

Level 4 (1200 experience)

The Spirit Guide says to you 'So, you have come for a test'
'You're level 4. You must know Pixie Forest.
'There are two caves in the Pixie Forest, but you probably
'know that already. So... Tell me, $n, what kind of imp
'lives in one of the Pixie Forest caves?

You say 'demonic quasit'
Spirit Guide Selmanovic agrees with you.
Spirit Guide Selmanovic tells you 'Good, yes. Good exploring. The pixie Forest is certainly worth knowing at your level.'
The Spirit Guide says to you 'So, you are looking for a test'
'You're level 4. You probably know Shattered Refuge.
'But very few people have explored it fully. So, have you?
'Have you been down in the secret lab? Behind a wall? Have
'you found a crack with a light in it? Have you explored?
'Tell me, $n, what's that light called, from Shattered Refuge?

You say 'a leaky quill'
Spirit Guide Selmanovic smiles at you.
Spirit Guide Selmanovic tells you 'Very good exploring, $n. Many people have no idea those labs under Shattered Refuge even exist.'
You have gained 1200 experience points!
The Spirit Guide says to you 'So, you are looking for a test'
'You're level 4. So we'll say you know Tull Manor...
'So tell me, $n.  How Old is Robert Tullfuhrzky?

You say '4'
Spirit Guide Selmanovic smiles at you.
Spirit Guide Selmanovic tells you 'Right you are, you'd think a four year old could draw better than he does, but his mother's not all that bright.'
You have gained 1200 experience points!

Level 5 (1200-1400 Experience)

The Spirit Guide says to you 'Come in, $n. You've come to see
'how you measure up to my standards for a level 5, right?
'Well, I have a task for you. To prove that you've explored the
'areas you should know and seen what you should have seen I would
'like for you to go get a small birch chest and give it to me.

You give a small birch chest to Spirit Guide Selmanovic.
Spirit Guide Selmanovic nods to you and says "Ahhh, yes..."
Spirit Guide Selmanovic tells you 'This is the one, yes. Very good.'
You have gained 1400 experience points!
Spirit Guide Selmanovic gives you a large birch chest.
The Spirit Guide says to you 'Welcome, $n. You've come to see
'how you measure up to my standards for a level 5, right?
'Trying out your fighting styles in different situations, both
'in the fights where you have the advantage over your enemy and
'vice versa, you'll see the little, but beneficial advantage you
'can take by styling to your liking. Get to know your styles, feel
'them. Tell me, $n...
'Which style is more aggressive than aggressive?

You say 'berserk'
Spirit Guide Selmanovic smiles at you.
Spirit Guide Selmanovic tells you 'Good, yes. You won't get Berserk style until a much higher level, but you obviously understand.'
You have gained 1200 experience points!
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