Fighting style
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Styles, when effectively used, can change the tide of battle. The more experienced one is in a particular style, the better the chances that it will work for the fighter's advantage. There are five known styles. Styles can be changed during combat to better one's advantage and knowledge of different forms of combat. Most (but not all) mobs, when battling a group, will focus on the person with the most aggressive style. Note: Styles are displayed in your spell/skill list. They must be practiced first.
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Fighting styles change the amount of damage you take and deal during a fight, as well as affecting which other actions you are capable of performing during a fight. Some mobs will target whichever of its attackers is in the highest style, allowing players to organise which of them will be attacked - a method known as style tanking.
To practice and adept styles, you must use the style <style you want to adept> command while in battle. It is not necessary to vary styles to do this, just continually changing to the current style will suffice.
Style | Damage Dealt / Taken |
---|---|
berserk style | 120% |
aggressive style | 110% |
standard style | 100% |
defensive style | 85% |
evasive style | 80% |