Mage
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Able to weave and shape the ethereal magic of the Realms, Mages possess diverse powers of combat, protection, and transportation. The Mage's arsenal is crucial to survival. Young Magi learn that their magical prowess is frequently insufficient to guard them from harm. However, as their experience grows and knowledge increases, the Mage evolves into someone capable of wielding awesome powers of devastation. Magi are able to adhere to specialized fields of study known as 'paths.' They are also renowned for their skills in scribing scrolls and brewing potions to aid those unskilled in magic.
"All things are divided into the twin forces of order and chaos, forever contending for dominance. Life is something that occurs in the interface; not in the writhing discord of utter chaos, nor in the flatline perfection of pure order, but somewhere between... ...It is the basis of magic; the imposition of order on formless chaos, The release of joyous chaos into the gray monotony of order ..this is the true magic. All else is shadow." Neil Gaiman, "The Books of Magic"
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Relying heavily upon their mental acumen, a Mage must always maintain their intelligence. Mages who grow sloth and dullard have far more difficulty in the casting of spells. The spells they do cast are far less potent than those of a Mage who has not let his mind deteriorate. Coupled with intelligence is a Mage's need for wisdom. Without the judicious application of intelligence, magic is a dangerous ally. Ultimately, so much time exerted in study results in Mages becoming slightly less physically capable than other classes. Mages tend to be weaker than most classes and deficient in strength.
Information
- Primary statistic: Intelligence
- Secondary statistic: Wisdom
- Deficient statistic: Strength
- Races allowed: Human, Elf, Pixie, Half-Elf, Gith, Drow, Sea-Elf, Gnome, Dragonborn.
- Deities allowed: A'enari, Bron'trel, Cawyn, Estathius, Ghordohl, Gre'Vos, Grishnakh, Kalerd, Keltas, LaChte, Masefi, Sarane, Shivvan, Sil-Galith, Tirebaen, Vl'aresch, Z'hyal.
- Favored weapons: Piercing, Stabbing.
- Least favored weapons: Hitting, Suction, Blasting.
Skills
See Also: Category:Mage Skills
Level | Skill | Max | MinPos |
---|---|---|---|
1 | magic missile | 95 | fighting |
1 | ventriloquate | 95 | standing |
1 | cook | 95 | resting |
1 | evasive style | 80 | any |
1 | standard style | 50 | any |
1 | bludgeons | 50 | any |
1 | flexible arms | 60 | any |
1 | long blades | 50 | any |
1 | pugilism | 30 | any |
1 | short blades | 95 | any |
1 | talonous arms | 60 | any |
2 | black hand | 95 | fighting |
2 | weaken | 95 | fighting (aggressive) |
2 | dig | 70 | standing |
2 | strike | 70 | fighting (aggressive) |
3 | elven beauty | 95 | fighting (evasive) |
3 | mystical vision | 95 | fighting |
3 | rapture | 95 | fighting |
4 | chill touch | 95 | fighting (berserk) |
4 | continual light | 95 | fighting (evasive) |
4 | faerie fire | 95 | fighting |
4 | galvanic whip | 95 | fighting |
4 | invis | 95 | standing |
5 | float | 95 | fighting |
5 | refresh | 75 | fighting |
5 | defensive style | 75 | any |
6 | adamant | 95 | fighting |
6 | create fire | 95 | fighting (evasive) |
6 | infravision | 95 | fighting |
6 | locate object | 95 | fighting (evasive) |
6 | remove invis | 95 | standing |
6 | trollish vigor | 95 | fighting (evasive) |
7 | brawn | 95 | fighting |
7 | fly | 95 | fighting |
7 | ogre might | 95 | fighting |
7 | mount | 80 | standing |
8 | blindness | 95 | fighting (berserk) |
8 | teleport | 95 | fighting (defensive) |
8 | search | 85 | standing |
9 | acumen | 95 | fighting |
9 | adroitness | 95 | fighting |
9 | dragon wit | 95 | fighting (evasive) |
9 | slink | 95 | fighting (evasive) |
10 | create spring | 95 | fighting |
10 | faerie fog | 95 | fighting |
10 | identify | 95 | fighting (evasive) |
10 | climb | 25 | standing |
10 | second attack | 45 | fighting (berserk) |
10 | stalk | 95 | standing (pkill only) |
10 | swat | 80 | fighting |
11 | colour spray | 95 | fighting (aggressive) |
11 | dispel magic | 95 | fighting |
12 | sagacity | 95 | fighting (evasive) |
12 | sapience | 95 | fighting |
12 | word of recall | 95 | resting |
13 | extradimensional por | 95 | fighting (evasive) |
13 | midas touch | 95 | fighting (evasive) |
13 | shield | 95 | fighting |
14 | charm person | 95 | fighting (evasive) (evil only) |
14 | sleep | 95 | standing |
14 | spectral furor | 95 | fighting |
14 | valiance | 95 | fighting (evasive) |
15 | enchant weapon | 95 | standing |
15 | scry | 95 | fighting |
16 | dragonskin | 95 | fighting (evasive) |
16 | farsight | 95 | standing |
17 | antimagic shell | 95 | fighting (evasive) |
17 | ethereal web | 95 | fighting (defensive) |
17 | transport | 95 | fighting (evasive) |
18 | pass door | 95 | fighting (evasive) |
18 | razorbait | 95 | fighting (defensive) |
18 | sulfurous spray | 95 | fighting (evasive) |
19 | sonic resonance | 95 | fighting |
20 | demonskin | 95 | fighting (evasive) |
20 | remove trap | 80 | standing |
20 | summon | 95 | fighting (evasive) |
20 | cuff | 60 | fighting |
21 | portal | 95 | fighting (evasive) |
22 | iceshield | 95 | fighting (evasive) |
23 | black fist | 95 | fighting |
23 | swordbait | 95 | fighting (evasive) |
24 | dream | 95 | standing (devout, neutral only) |
24 | inner warmth | 95 | fighting (evasive) |
24 | nightmare | 95 | fighting (evil only) |
24 | aggressive style | 40 | fighting (aggressive) |
24 | trance | 95 | resting |
25 | brew | 95 | standing |
26 | winter mist | 95 | fighting (defensive) |
27 | blazeward | 95 | standing |
28 | aqua breath | 95 | standing |
30 | astral walk | 95 | standing |
30 | blazebane | 95 | fighting (defensive) |
30 | scribe | 95 | standing |
32 | ethereal fist | 95 | fighting |
32 | knock | 95 | standing |
33 | eldritch sphere | 95 | fighting (evasive) |
33 | recharge | 80 | fighting (evasive) |
34 | caustic fount | 95 | fighting (aggressive) |
34 | third attack | 30 | fighting (berserk) |
35 | fireshield | 95 | fighting (evasive) |
37 | magnetic thrust | 95 | fighting |
38 | hand of chaos | 95 | fighting (aggressive) (evil only) |
39 | acetum primus | 85 | fighting (berserk) |
40 | ethereal shield | 95 | fighting (evasive) |
42 | berserk style | 20 | fighting (defensive) |
43 | true sight | 35 | standing |
45 | ethereal funnel | 95 | fighting (defensive) |
45 | shockshield | 75 | fighting (evasive) |
46 | black lightning | 95 | fighting |
47 | shadowform | 95 | fighting (evasive) |
48 | quantum spike | 95 | fighting (aggressive) |
49 | anima drain | 80 | fighting (aggressive) (evil only) |
49 | ice blast | 95 | fighting (aggressive) |
50 | cosmos shift | 95 | fighting (aggressive) |
50 | focus | 95 | fighting (balance only) |
50 | immobilize | 95 | fighting (berserk) (balance only) |
50 | inner balance | 95 | any (balance only) |
50 | voice of reason | 95 | fighting (defensive) (balance only) |
50 | inviola magicka | 95 | standing (countermagick only) |
50 | mute | 95 | fighting (aggressive) (countermagick only) |
50 | runebind | 95 | any (countermagick only) |
50 | abolition | 95 | fighting (aggressive) (destruction only) |
50 | acidmist | 95 | fighting (evasive) (destruction only) |
50 | paradox flux | 95 | fighting (aggressive) (destruction only) |
50 | beacon | 95 | standing (elder school only) |
50 | exsurgo | 95 | fighting (evasive) (elder school only) |
50 | lightning breath | 95 | fighting (elder school only) |
50 | traverse | 95 | standing (elder school only) |
50 | confidence | 95 | fighting (defense only) |
50 | elemental supremacy | 95 | fighting (evasive) (defense only) |
50 | prismatic shield | 95 | fighting (defense only) |
50 | avoid | 95 | fighting (prowess only) |
50 | deflect | 95 | fighting (prowess only) |
50 | skirmish | 95 | fighting (prowess only) |
50 | flow of ink | 95 | fighting (berserk) (quill only) |
50 | spellbind | 95 | any (quill only) |
50 | transfixion | 95 | resting (quill only) |