Nations were created as a venue for role playing throughout the Realms. A visit to the City of Darkhaven reveals that our lands are truly multi-national. It is not unusual to see a troll grunting at a pixie flying over a human or an ogre and an orc communing over a mug of beer. Halfling and Giths may be seen sharing conversations with Dwarves, Elves, and Half- Elves...as long as there is peace in the land. Each race has its own government complete with councils. The government provides quests and holds Nation summits to discuss international matters. Each race speaks its own language on the racetalk channel. The Nations came into creation April 1997 due to the efforts of the immortal Phalanx. To become more involved with your Nation, contact a member of your race by typing 'who <name of race>' (Example: who elf). The head of each nation has the rank "Nation Leader" in front of their name. You can also visit the Nation's Meeting Rooms for current news, history of races, and a list of current race leaders.
A nation is an organisation of players of the same race that seek to roleplay together. Each nation has its own hometown.
nation (this command lists the nations, the RP name each race (e.g. the Elves are known as Quendi), the current leader and the hometown.