Ocean Keep

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  • General: 8e, 3ne, 3e, ne, e, ne, 2e, 5n, ne, e, ne, e, se, e, ne, 3n, ne
  • zMUD: #8 e;#3 ne;#3 e;ne;e;ne;#2 e;#5 n;ne;e;ne;e;se;e;ne;#3 n;ne
  • MUSHClient: #8e 3(ne) 3e (ne) e (ne) 2e 5n (ne) e (ne) e (se) e (ne) 3n (ne)



The city of Ocean Keep used to border the Ocean of Storms, a
sea whose waves were in perpetual furor and whose skies were
always dark. Ruled by the Lord and Lady Willem, the city was,
and is, a thriving seaport where justice and peace rule.
However, tales of pirates under the leadership of a man named
Faragut have been running wild, and it seems there is more to
the 'peace' in Ocean Keep than meets the eye.

Luckily for Ocean Keep, it did not become landlocked by the    
Shattering, as some of the small coastal villages along the    
Ocean of Storms have. It now sits on the Azure Sea, accessible  
at the end of the Eastern Trade Route. Lord Willem and his lady
wife Fenia hope to make Ocean Keep a prime port in this new age
of sea travel.



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