Satan, Ruler of Hell

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General

Directions

After killing Delphium, pass through the maze of heat, then through the charred pentagram, along the paths of power to The Heart of the Underworld.

Description

(Missing)

Equipment

Run Instructions

  • Characters: Can be successfully run with a variety of classes, choose the one that works best for you.
  • Weapons: Both Magical and Nonmagical
  • Tunnel: 9
  • IP check: Room Only

Protective Spells

Notes

[ 47] Lathir: Prepp (done hours in advance)
Tue Jan 15 16:10:07 2008
To: Satan
At the moment Vamps>Fathomers>Thieves
You want to do two triggers, the two lines below to kill satan (grasp satan)
Satan, Ruler of Hell summons forth fiery serpents to bind
Serpents of fire swarm the air in confusion...
(and of course also "rescues you!" but I guess everyone has/knows that)

Get lots of svbr, some svsp, 10-30% fire resist and 5 dex over class max.
LOTS of heals,one+ tankset,6+ true sights,3+ cure blindess scroll and 2+ sancs
Since Satan switches immunities, you need to take care of that.
Thief:   (dress to dex 28+2
2 dragonslicers (from donation), 1 thievesblade and 1 shieldbreaker
And two circling alias, something like
#alias csb {kill satan;rem dragonslicer;wear shieldbreaker;rem dragonslicer
;wear dragonslicer;circle satan;rem shieldbreaker;wear dragonslicer}
#alias ctb {kill satan;rem dragonslicer;wear thievesblade;rem dragonslicer
;wear dragonslicer;circle satan;rem thievesblade;wear dragonslicer}
 
Fathomer: (dress to dex 28+2)
Vindur when she isnt immune, otherwise feign.
Vamps: (dress to dex 28+2)
grasp away when not tanking
Warrior: (dress to dex 25+2)
probably use nasr the whole time (if there are fathomers among the hitters)


[ 48] Lathir: Run Instructions (read memorize/have in front of you)
Tue Jan 15 16:13:40 2008
To: Runners
Getting to satan is complicated, and I don't know all quirks.
So its extra important to be very alert to what the leader says.
Basically if the leader (I) says "follow name", it would be nice if it took ppl
less than 5 seconds to do that.
1) get to delphium
2) wait for repop / spell up
3) kill delphium
4) Wait while someone maps maze of heat
5) walk one char at a time, to the Gateway. dirs provided via says
6) dispel/get spells, wait for dirs and orders to move across the pentagram
7) You'll trans, for the few that has the char used on delphium repair.
8) Wait, re-follow, re-group
9) In satans room, spell up shorts (don't forget sanc/protection/true sight)
10) kill the foul girlie girl
11) no clue

The hardest part is definitely 6, pentagram is tunneled and silent. Time is an
issue. If your chars name or your regular guildtalk name is called move across
the pentagram at once, unless something is wrong. Please *beg*

You can't quit, supplicate recall or ld past delphium. If you get lost in a
silent room - log another char and try to contact the leader via tells.
To get out: remove all, ld and relog. Wait for death. Supplicate corpse.
(this might differ from room to room and other things)


-42w, 7n, enter, sw, enter, s, w, s, onslaught. Be prepared for a possible large fight after you type onslaught. Its easy for nasr warriors, just many 
mobiles.

-scan for the corpse object
-sw, w, s, se

This is the Satan prep room. From here Delphium is d, e. Delphium is easy, 3 setheq thieves. There is a circle prog but use it anyway and take the eq damage, 
this is what your thief is for anyway.

	-Elemental Shields
	-Sanctuary
	-Grounding

After Delphium is killed... will be given dirs to gateway. travel alone.
At the gateway you go one of our paths and sacrifice the key for the path at the end. Will be transed when the key is sacrificed. You are four rooms away 
from Satan, the last exit is invisible. Fathomers. A Nasr, to gauge magical effectiveness.

    Keys
	
	-Fire...Dogerif
	-Hate...Fury
	-Destruction...Rage
	-Hellbourne...Yoknyx

    Bloodstones

	-Anger - chest in Eylops room
	-Jealousy - carcass in batkings room
	-Murder - chest in delasus room

ne;e;w;w;sw;w;s;d

n;se;se;se;e;e;ne;ne;ne

Ill post some random info here:
It will be info aimed towards runners, not run leaders.
First and foremost, this is a Major Run - and Im far from having it under control.
There will be things I don't know and things Im missing. 
Each time we go here - someone (often me) will have spent a few hours collecting keys etc.
So it would be nice if tag along runners was prepared. Its not a run you can prepp in 5 mins to.

First we kill delphium - delphium has a little prog on circle - I say f**k that and circle anyways. One paladin tank is nice.

Then someone (read Lathir :( ) maps the shifting maze.
Then we walk one at a time to the gateway.
Then we walk over the charred pentagram.
The we sac a key for trans (max 6 chars)
At the moment we hurry from here to satans room (if she has been visited since reboot there will be two annoying easy multi-av mobs on the way)
Then we prepp in satans room.

Satan killers needs:
Lots and lots and lots of heals
Cure blindness scrolls
True sights
Sanctuary
normal potions
if mana users, some mana
cure blindess potions are nice
touch of bael-morte to eat (in donations)

We try to fill her inventory (this doesnt work, she dumps her inventory to a room)
She aint aggro - not even little
Most ppl have seen the fight - its hard to explain, four things are essential:
1) She switches tanks - and pushes everyone else out of the fight
2) She switches immunities (several different modes - the switch is silent)
3) At around covered she duals wield, this makes the tank cry
4) You can lose your weapons - this happens all the time, its more like you _will_ lose your weapons


Satan fire breahts every other round or so, its targeted to random char in the room.

Satan has two spelldowns with sus fire, which adds up to -20% for you.
You will quaff a blazeward (in standard tankset), and eat a Touch of Bael-Morte (eat bael) which adds up to +20%
Even with fantastic svbr in the -40 area, her breath does at least 500hp in the start, and can do up to 1k (with worse svbr).
If tanking at the same time, this adds up to being a problem.

So getting some res fire from equipment is advised. preferably 20%.
For all but barbs, edo necks rules - but thats out of most ppls leauge.
For vamps:
Talisman of darkfire (around neck 10% each) if evil.
Black plate of hades on body gives 10%

For dev fighters:
Bammy plate 

For thieves and fatties, there really isnt anything (unless neutral and can wear hades plate)

This all adds up to, that you really really want a lot of svbr. ice girth and more items with svbr more or less is a must.
We will supply donation with dragonslicers which are great for svbr


At the moment Vamps>Fathomers>Thieves
You want to do two triggers, the two lines below to kill satan (grasp satan)
Code:
Satan, Ruler of Hell summons forth fiery serpents to bind
Serpents of fire swarm the air in confusion...
(and of course also "rescues you!" but I guess everyone has/knows that)


Get lots of svbr, some svsp, 10-30% fire resist and 5 dex over class max.
LOTS of heals,one+ tankset,6+ true sights,3+ cure blindess scroll and 2+ sancs
Since Satan switches immunities, you need to take care of that.

Thief: (dress to dex 28+2
2 dragonslicers (from donation), 1 thievesblade and 1 shieldbreaker
And two circling alias, something like
#alias csb {kill satan;rem dragonslicer;wear shieldbreaker;rem dragonslicer;wear dragonslicer;circle satan;rem shieldbreaker;wear dragonslicer}
#alias ctb {kill satan;rem dragonslicer;wear thievesblade;rem dragonslicer;wear dragonslicer;circle satan;rem thievesblade;wear dragonslicer}

Fathomer: (dress to dex 28+2)
Vindur when she isnt immune, otherwise feign (be careful with feign, maybe not feign the first 3 health levels, maybe not once she dual wields).

Vamps: (dress to dex 28+2)
grasp away when not tanking

Warrior: (dress to dex 25+2)
probably use nasr the whole time (if there are fathomers among the hitters)

Below is a basic class you can play with:
Code:
#CLASS {satan}
#ALIAS satan_pushed_out {kill satan;#VA satan_tanking 0}
#ALIAS satan_getting_tank {#5 SAY Im gonna tank damn it!!!;#VA satan_tanking 1;af}
#VAR satan_tanking {0} {0}
#TRIGGER {rescues you!} {satan_pushed_out}
#TRIGGER {You rescue} {satan_getting_tank}
#TRIGGER {Satan, Ruler of Hell summons forth fiery serpents to bind} {satan_pushed_out}
#TRIGGER {Serpents of fire swarm the air in confusion...} {satan_pushed_out}
#TRIGGER {Fiery serpents from hell swarm your body...} {satan_getting_tank}
#TRIGGER {Serpents of fire swarm around you in confusion...} {satan_getting_tank}
#CLASS 0

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