The Haven of Everlasting Light

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Area Directions

  • ZMud: #6 w;#2 sw;#5 w;#4 nw;#3 ne;#2 n;#3 nw;w;#4 sw;w;#2 nw;w;nw;n;#4 ne;#4 n;#2 nw;#2 w;#4 sw;s;#2 se;n

OR (prone to random attacks by trees, invis and hide required) #41 w;#7 n;w;n

  • MUSHClient: #6w 2(sw) 5w 4(nw) 3(ne) 2n 3(nw) w 4(sw) w 2(nw) w (nw) n 4(ne) 4n 2(nw) 2w 4(sw) s 2(se) n

OR #41w 7n w n

  • General: 6w, 2sw, 5w, 4nw, 3ne, 2n, 3nw, w, 4sw, w, 2nw, w, nw, n, 4ne, 4n, 2nw, 2w, 4sw, s, 2se, n

OR 41w, 7n, w, n

Area Information


Within sight of the western most city of light lies the
resting place for many who died in the last battle before the
Shattering. A great tomb was constructed, by order of Duke
Luther, so that those who died could be buried in a style
befitting their service to the Realm. Upon the site of this
tomb, a branch of the Sisters of Light were charged with the
duty of overseeing its protection and upkeep. To this end
they built a cathedral devoted to the Light they worshiped,
and to those that fell in battle to preserve it.

It's been rumoured, however, that the rationale for entombing
the remains of the fallen was less than noble. Some claim that
many of the dead rose up after the Shattering, cursed in the
last moments of their life by the deity slayer named Pseulak.
Strange tales have surfaced regarding trapped caskets and
hidden tombs, where the dead have arisen from their sleep.
Whether it be a folktale, as most believe, or the twisted
truth, the Haven of Everlasting Light is a memorial to a time
long past, but not forgotten.

Area Notes

  • The Haven of Everlasting Light is restricted to characters between the levels of 35 and 49.
  • Jehla loads in a different tomb each reboot/time you save her.

Area Map


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