The Mire

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Area Directions

  • ZMud: #6 s;ne;#2 s;se;#2 e;s;#2 sw;s;#10 sw;w;u;s;#2 e;#2 se;#2 s;sw
  • MUSHClient: #6s (ne) 2s (se) 2e s 2(sw) s 10(sw) w u s 2e 2(se) 2s (sw)
  • General: 6s, ne, 2s, se, 2e, s, 2sw, s, 10sw, w, u, s, 2e, 2se, 2s, sw

Area Information

  • Author: RoD
  • Credits: None
  • Level Range: 0 - 65
  • Repop Message: The gurgling of the swamp can be heard around you...
  • Astral/Portal Point: Mosquito
  • Mob/Item List: The Mire


Before the Shattering, the Old Marsh was a tiny expanse south
of Haon Dor. Little life aside from trolls, lizardmen and
bogbeasts thrived there. As the Age of Eskhatos wore on, even
that life suffered as it was corrupted and mutated by the
toxins from the Tower of Despair. When the Shattering came,
the seas spilled over the shore. Debris and offal tumbled down
the rising peaks of the Southern Mountains. The water and scum
met in the Old Marsh, which expanded and grew as it sat at the
mountain base. It encompassed the remnants of Haon Dor which
has not been saved by the gods and spilled down to the
riverbanks by the Wastes. Those who travel the area no longer
call it 'Old Marsh', but 'The Mire' to reflect the cloying and
disgusting mass that the southwest edge of the continent has
become. Ever changing with the constant flow, The Mire can be
quite confusing even to those who think they've seen it all.

Area Notes

The Mire. Swampy, swampy, swampy. Little else.

The stone spires strewn around the area can help you orient yourself if you stand spire, they'll say which areas are nearby.

Area Map


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