The Peaks of Tar'pa Cithm
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Area Directions
- ZMud:
nw;w;w;#4 n;e;look painting;open n;n;#28 w;#3 s;#3 d;#5 w;nw;nw;#3 w;#4 sw;#3 nw;#3 w;sw;s;#4 e;s;s;se;#4 e;ne;e;s;se;se;e
- MUSHClient:
#(nw) 2w 4n e (look painting) (open n) n 28w 3s 3d 5w 2(nw) 3w 4(sw) 3(nw) 3w (sw) s 4e 2s (se) 4e (ne) e s 2(se) e
- General:
nw, 2w, 4n, e, look painting, open n, n, 28w, 3s, 3d, 5w, 2nw, 3w, 4sw, 3nw, 3w, sw, s, 4e, 2s, se, 4e, ne, e, s, 2se, e
Area Information
- Author: Selina/Kinux
- Credits: None
- Level Range: 0 - 65
- Repop Message:
The clang of battle can be heard within the mountain, as young Barbarians learn their craft.
- Astral/Portal Point: None (noastral/noportal)
- Mob/Item List: The Peaks of Tar'pa Cithm
Description
It is rumoured that a large mountain training ground was created near the barbarian village of Tar'pa Cithm so that the tribe could train its young in peace. Little is known of this facility, but it is said that the mountain is home to a large variety of dangerous creatures. Atop its peaks can often be seen beings of great size. Some have even rumoured that the mountain is home to a band of savage giants with whom the barbarian's battle frequently. While it is difficult to put any stock in these reports, it is advisable to steer clear of the mountain, for those that venture near are never seen again.
Area Notes
The Peaks of Tar'pa Cithm is the equivalent of the Halls of Knowledge (aka the Academy), exclusively for the barbarian class. They start the game here and can get all the things that other classes get from The Halls of Knowledge (in fact, a little more). Only barbarians can get in, but they can't do the little area puzzles if they're over level 20.