Thief
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The nomenclature of 'Thief' is often misleading. Those who follow this path are not mere pickpockets and burglars. For every bandit and swindler, there is also an assassin, a spy, or the occasional rogue who uses his skills for selfless motives. Despite these varied roles, all Thieves have common abilities. They are extremely effective combatants, possessing devastating attacks as well as excellent evasive maneuvers. Thieves are masters of stealth. When used in tandem with their ability to pry locks, a Thief can enter most any location undetected. The focused combat skills and stealth common to all Thieves makes them some of the most functional and feared characters prowling the Realms.
"The sun's a Thief, and with his great attraction robs the vast sea; the moon's an arrant Thief and her pale fire she snatches from the sun; the sea's a Thief, whose liquid surge resolves the moon into salt tears; the earth's a Thief that feeds and breeds by a composure stolen from general excrement: each thing's a Thief." William Shakespeare, Timon of Athens, Act IV, Scene Three
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The life of a Thief is dependent on dexterity. Whether it be avoiding a foe, circling behind for the perfect backstab or carefully removing a trap, Thieves live by their agility. However, for those rare times when agility is not enough, many Thieves must live on their charm and ability to smooth talk the unwitting. For any Thief unlucky enough to be caught, charisma is an endowment that is sorely needed. Though thieves can lead lives of daring and adventure, it also requires someone who is not wise enough to realize how great the risk to their life and health being a Thief truly is. To say those who become Thieves are deficient in wisdom would be the most polite way to broach the matter.
Information
- Primary statistic: Dexterity
- Secondary statistic: Charisma
- Deficient statistic: Wisdom
- Ideal base stats: 18 dex 16 str 16 luck
- Races allowed: Human, Elf, Dwarf, Halfling, Pixie, Half-Ogre, Half-Orc, Half-Troll, Half-Elf, Gith, Drow, Sea-Elf, Gnome.
- Deities allowed: Adendra, A'enari, Cawyn, Ghordohl, Gre'Vos, Grishnakh, Kalerd, Kardis, Keltas, LaChte, Masefi, Sarane, Shivvan, Sh'Vath, Sil-Galith, Tirebaen, Vl'aresch, Wirawyth, Z'hyal.
- Favored weapons: Piercing, Stabbing, Whipping.
- Least favored weapons: Crushing, Pounding.
Skills
See Also: Category:Thief Skills
Level | Skill | Max | MinPos |
---|---|---|---|
1 | aggressive style | 80 | fighting (aggressive) |
1 | backstab | 95 | standing |
1 | cook | 95 | resting |
1 | defensive style | 95 | any |
1 | dodge | 95 | fighting (aggressive) |
1 | hide | 85 | standing |
1 | pick lock | 95 | standing |
1 | sneak | 95 | standing |
1 | standard style | 85 | any |
1 | steal | 95 | standing |
1 | bludgeons | 40 | any |
1 | flexible arms | 95 | any |
1 | long blades | 80 | any |
1 | pugilism | 85 | any |
1 | short blades | 95 | any |
1 | talonous arms | 80 | any |
2 | climb | 95 | standing |
2 | dig | 90 | standing |
2 | evasive style | 95 | any |
2 | strike | 95 | fighting (aggressive) |
4 | peek | 95 | standing |
5 | mount | 85 | standing |
5 | search | 85 | standing |
7 | scan | 90 | standing |
9 | jab | 95 | fighting (aggressive) |
10 | disarm | 90 | fighting (aggressive) |
10 | second attack | 90 | fighting (berserk) |
10 | stalk | 95 | standing (pkill only) |
10 | swipe | 85 | fighting |
15 | knee | 70 | fighting (aggressive) |
15 | track | 85 | standing |
16 | detrap | 90 | sitting |
18 | aid | 70 | fighting (aggressive) |
19 | spinkick | 90 | fighting |
20 | gouge | 95 | fighting (berserk) |
21 | leap | 95 | fighting (berserk) |
23 | headbutt | 60 | fighting (berserk) |
25 | circle | 95 | fighting (aggressive) |
25 | vault | 90 | fighting (berserk) |
27 | poison weapon | 85 | standing |
30 | punch | 50 | fighting (aggressive) |
32 | estimate | 95 | resting |
33 | berserk style | 45 | fighting (defensive) |
33 | third attack | 70 | fighting (berserk) |
35 | falcon sight | 80 | standing |
37 | grip | 35 | fighting (berserk) |
40 | dual wield | 85 | fighting (aggressive) |
44 | enhanced damage | 70 | fighting (berserk) |
45 | swap | 85 | resting |
46 | tumble | 95 | fighting (aggressive) |
47 | fourth attack | 30 | fighting (berserk) |