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The nomenclature of 'Thief' is often misleading. Those who follow this path are not mere pickpockets and burglars. For every bandit and swindler, there is also an assassin, a spy, or the occasional rogue who uses his skills for selfless motives. Despite these varied roles, all Thieves have common abilities. They are extremely effective combatants, possessing devastating attacks as well as excellent evasive maneuvers. Thieves are masters of stealth. When used in tandem with their ability to pry locks, a Thief can enter most any location undetected. The focused combat skills and stealth common to all Thieves makes them some of the most functional and feared characters prowling the Realms.

"The sun's a Thief, and with his great attraction robs the vast sea; the moon's an arrant Thief and her pale fire she snatches from the sun; the sea's a Thief, whose liquid surge resolves the moon into salt tears; the earth's a Thief that feeds and breeds by a composure stolen from general excrement: each thing's a Thief." William Shakespeare, Timon of Athens, Act IV, Scene Three

The life of a Thief is dependent on dexterity. Whether it be avoiding a foe, circling behind for the perfect backstab or carefully removing a trap, Thieves live by their agility. However, for those rare times when agility is not enough, many Thieves must live on their charm and ability to smooth talk the unwitting. For any Thief unlucky enough to be caught, charisma is an endowment that is sorely needed. Though thieves can lead lives of daring and adventure, it also requires someone who is not wise enough to realize how great the risk to their life and health being a Thief truly is. To say those who become Thieves are deficient in wisdom would be the most polite way to broach the matter.



See Also: Category:Thief Skills

Level Skill Max MinPos
1 aggressive style 80 fighting (aggressive)
1 backstab 95 standing
1 cook 95 resting
1 defensive style 95 any
1 dodge 95 fighting (aggressive)
1 hide 85 standing
1 pick lock 95 standing
1 sneak 95 standing
1 standard style 85 any
1 steal 95 standing
1 bludgeons 40 any
1 flexible arms 95 any
1 long blades 80 any
1 pugilism 85 any
1 short blades 95 any
1 talonous arms 80 any
2 climb 95 standing
2 dig 90 standing
2 evasive style 95 any
2 strike 95 fighting (aggressive)
4 peek 95 standing
5 mount 85 standing
5 search 85 standing
7 scan 90 standing
9 jab 95 fighting (aggressive)
10 disarm 90 fighting (aggressive)
10 second attack 90 fighting (berserk)
10 stalk 95 standing (pkill only)
10 swipe 85 fighting
15 knee 70 fighting (aggressive)
15 track 85 standing
16 detrap 90 sitting
18 aid 70 fighting (aggressive)
19 spinkick 90 fighting
20 gouge 95 fighting (berserk)
21 leap 95 fighting (berserk)
23 headbutt 60 fighting (berserk)
25 circle 95 fighting (aggressive)
25 vault 90 fighting (berserk)
27 poison weapon 85 standing
30 punch 50 fighting (aggressive)
32 estimate 95 resting
33 berserk style 45 fighting (defensive)
33 third attack 70 fighting (berserk)
35 falcon sight 80 standing
37 grip 35 fighting (berserk)
40 dual wield 85 fighting (aggressive)
44 enhanced damage 70 fighting (berserk)
45 swap 85 resting
46 tumble 95 fighting (aggressive)
47 fourth attack 30 fighting (berserk)
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