Time's black dragon, Dalkiel: Difference between revisions
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{{Mob | {{Mob | ||
|cname = Time's black dragon, Dalkiel | |cname = Time's black dragon, Dalkiel | ||
| Line 24: | Line 23: | ||
|finger1 = | |finger1 = | ||
|finger2 = | |finger2 = | ||
|neck1 = | |neck1 = talisman of the Black Dragon | ||
|neck2 = | |neck2 = | ||
|body1 = | |body1 = | ||
| Line 35: | Line 34: | ||
|abody1 = | |abody1 = | ||
|waist1 = | |waist1 = | ||
|wrist1 = | |wrist1 = brand of the Black Dragon | ||
|wrist2 = | |wrist2 = | ||
|wielded1 = | |wielded1 = | ||
| Line 47: | Line 46: | ||
|ankle2 = | |ankle2 = | ||
|gold = 960400 | |gold = 960400 | ||
| | |pop1 = a mangled piece of dragon hide | ||
|chars = ??? 3 Thieves?? | |chars = ??? 3 Thieves?? | ||
|weapons = Nonmagical, long blades work, not sure others | |weapons = Nonmagical, long blades work, not sure others | ||
|tunnel = Unknown | |tunnel = Unknown | ||
|ipcheck = 1 | |ipcheck = 1 | ||
|tankspells = Basic spells, shadowform, protection, eldritch sphere, grounding, blazeward, inner warmth, antimagic shell, acidward (full tankset except | |tankspells = Basic spells, shadowform, protection, eldritch sphere, grounding, blazeward, inner warmth, antimagic shell, dragonskin, acidward (full tankset except ethereal shield, true sight and demonskin) | ||
|otherspells = | |otherspells = Same as tank | ||
|shields = | |shields = | ||
|notes = He only blasts for about 500 to start with, but since he has a prog on most rounds and can double blast occasionally, it can get a little dicey. Blasts can be frost, lightning, fire or acid. Best to have everyone wimpy 700 to allow fleeing - might screw up circle for a few rounds, but better than a dead party. | |notes = He only blasts for about 500 to start with, but since he has a prog on most rounds and can double blast occasionally, it can get a little dicey. Blasts can be frost, lightning, fire or acid. Best to have everyone wimpy 700 to allow fleeing - might screw up circle for a few rounds, but better than a dead party. | ||
}} | }} | ||
Latest revision as of 05:00, 9 July 2014
A mighty beast advances from a blanket of darkness...
Information
- Area: Scourge of Time
- Status: Neutral
- Alignment: Evil
- Race: Dragon
- Class: Unknown
- Level Range: Unknown
- Affected By: sanctuary
Description
Dalkiel existed long before there were mighty adventurers such as yourself. He has existed for almost as long as Time himself. Ages ago, there was no real purpose for him. He stood as only a figurehead for the power and influence that Time himself possessed. Now, amidst a fresh uprising of young, brave souls like you, he has been forced to play a different role - that of protector of the fragile plane of Time. Disruptions to the status quo are, in his eyes, not an option.
Items
Equipment
| Location | Item |
| Worn around neck | talisman of the Black Dragon |
| Worn around wrist | brand of the Black Dragon |
Inventory
- 960400 coins
Pops
Strategy
- Chars: ??? 3 Thieves??
- Weapons: Nonmagical, long blades work, not sure others
- Tunnel: Unknown
- IP Check: 1
- Spells for Tank: Basic spells, shadowform, protection, eldritch sphere, grounding, blazeward, inner warmth, antimagic shell, dragonskin, acidward (full tankset except ethereal shield, true sight and demonskin)
- Spells for Others: Same as tank
Notes
He only blasts for about 500 to start with, but since he has a prog on most rounds and can double blast occasionally, it can get a little dicey. Blasts can be frost, lightning, fire or acid. Best to have everyone wimpy 700 to allow fleeing - might screw up circle for a few rounds, but better than a dead party.