Raven Tor: Difference between revisions
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== Area Directions == | == Area Directions == | ||
* ZMud: | * ZMud: <code>#6 n;#3 nw;w;n;#4 e;s;w;sw;nw;n;ne;u;#2 ne;u;ne;u;ne;nw;w;u;#2 ne;u;w;u;ne;se;#2 e;#2 se;e;d;ne</code> | ||
* MUSHClient: | * MUSHClient: <code>#6n 3(nw) w n 4e s w (sw) (nw) n (ne) u 2(ne) u (ne) u (ne) (nw) w u 2(ne) u w u (ne) (se) 2e 2(se) e d (ne)</code> | ||
* General: | * General: <code>6n, 3nw, w, n, 4e, s, w, sw, nw, n, ne, u, 2ne, u, ne, u, ne, nw, w, u, 2ne, u, w, u, ne, se, 2e, 2se, e, d, ne</code> | ||
== Area Information == | == Area Information == | ||
| Line 32: | Line 32: | ||
Do not touch the block of stone! It will [[DT]] you! Just track through the sea of tranquility and you won't have to pay. Most of the locked doors are impervious to [[pick]]/[[knock]]. | Do not touch the block of stone! It will [[DT]] you! Just track through the sea of tranquility and you won't have to pay. Most of the locked doors are impervious to [[pick]]/[[knock]]. | ||
The most notable mob is [[B'rakkum]]. | The most notable mob is [[B'rakkum]]. | ||
== Area Map == | == Area Map == | ||
Revision as of 01:07, 22 September 2005
Area Directions
- ZMud:
#6 n;#3 nw;w;n;#4 e;s;w;sw;nw;n;ne;u;#2 ne;u;ne;u;ne;nw;w;u;#2 ne;u;w;u;ne;se;#2 e;#2 se;e;d;ne - MUSHClient:
#6n 3(nw) w n 4e s w (sw) (nw) n (ne) u 2(ne) u (ne) u (ne) (nw) w u 2(ne) u w u (ne) (se) 2e 2(se) e d (ne) - General:
6n, 3nw, w, n, 4e, s, w, sw, nw, n, ne, u, 2ne, u, ne, u, ne, nw, w, u, 2ne, u, w, u, ne, se, 2e, 2se, e, d, ne
Area Information
- Author: Arkin
- Credits: None
- Level Range: 20 - 50
- Repop Message:
You feel a chill in your bones as time passes... - Astral/Portal Point: Magistrate, Highland piper, Scoundrel
Description
North and east of Darkhaven lies the Mystic Seaport, where Captain Henry sails to and from the lands of Duke Argyll Morgan aboard the sailing vessel, the Sea Witch. Across the Sea of Tranquility, lies the quaint fishing village of Glen Domaire. Further up the coast, is what is known as the Wild Coast. Here you can find the Keep of Glen Morgan, ancestral home of the Clan Dubh Glas, the fabled Westwood, and the Stonewall. The Stonewall separates the Moors from Glen Morgan and slows the Scourge, which has ravaged the Dukes' lands for generations. It is rumored that these marauders come from the tower Dom Caligh atop the Raven Tor, the highest hill of the moorlands.
Area Notes
Do not touch the block of stone! It will DT you! Just track through the sea of tranquility and you won't have to pay. Most of the locked doors are impervious to pick/knock.
The most notable mob is B'rakkum.
