The Graveyard: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
| (2 intermediate revisions by one other user not shown) | |||
| Line 1: | Line 1: | ||
== Area Directions == | == Area Directions == | ||
* ZMud: #9 w;sw;#4 w;s;sw;w;w;open s;s | * ZMud: <code>#9 w;sw;#4 w;s;sw;w;w;open s;s</code> | ||
* MUSHClient: #9w (sw) 4w s (sw) 2w (open s) s | * MUSHClient: <code>#9w (sw) 4w s (sw) 2w (open s) s</code> | ||
* General: 9w, sw, 4w, s, sw, 2w, open s, s | * General: <code>9w, sw, 4w, s, sw, 2w, open s, s</code> | ||
== Area Information == | == Area Information == | ||
| Line 11: | Line 11: | ||
* Level Range: 5 - 16 | * Level Range: 5 - 16 | ||
* [[Repopulation|Repop]] Message: <code>A howl echoes mournfully from the nearby forest...</code> | * [[Repopulation|Repop]] Message: <code>A howl echoes mournfully from the nearby forest...</code> | ||
* [[Astral walk|Astral]]/[[Portal]] Point: | * [[Astral walk|Astral]]/[[Portal]] Point: None. | ||
* Mob/Item List: [[:Category:{{PAGENAME}}|{{PAGENAME}}]] | |||
=== Description === | === Description === | ||
Latest revision as of 05:10, 11 February 2006
Area Directions
- ZMud:
#9 w;sw;#4 w;s;sw;w;w;open s;s - MUSHClient:
#9w (sw) 4w s (sw) 2w (open s) s - General:
9w, sw, 4w, s, sw, 2w, open s, s
Area Information
- Author: Lascivias
- Credits: None
- Level Range: 5 - 16
- Repop Message:
A howl echoes mournfully from the nearby forest... - Astral/Portal Point: None.
- Mob/Item List: The Graveyard
Description
Situated in the midst of the giant timber and ever encroaching
forest, the graveyard was once the pride of its caretakers.
The shrubs and trees at one time were immaculately trimmed,
flowers bloomed in an attempt to lighten the dreary atmosphere
that graveyards usually cast over visitors, and each tomb was
painstakingly manicured. That is, until recently. A rash of
vandalism has plagued the graveyard and foul beasts have been
reported lurking in the shadows at every turn. Strangely
enough, almost every sighting of strange happenings and
creatures has occurred during the hours of darkness, when the
moon is out and fell magic at its peak.
_______
.'=======`.
_ | RIP | _
__|_|__| |_______|_|___
| |
______\\| __\\/ __|//_______\|//
With all the strange happenings, its little wonder that the
caretakers have fled and the graveyard has fallen into
disrepair. The morgue itself sits vacant in the center of the
graveyard. Whether its closing foretold of the things to come,
or was a direct result of it is unclear. Abishai, the morgue's
chief mortician, disappeared around the time all of this
strangeness began. Somehow, there seems to be more going on
than is immediately evident.
Area Notes
The Graveyard, a fun area filled with quests for some very spiffy little items. Most of the mobs in the area are cultists (during the day) or monsters like mummies, skeletons and the like (during the night). The switch occurs at dusk and dawn. You may wish to check out the information on bands of power/the blessing of demons.
