White Pine Camp: Difference between revisions

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|zmuddir = #8 e;#3 ne;#3 e;ne;se
|zmuddir = #8 e;#3 ne;#3 e;ne;se
|mushdir = #8e 3(ne) 3e (ne) (se)
|mushdir = #8e 3(ne) 3e (ne) (se)
|notes = This area is not restricted and any level can enter it.
|notes =  
The up exit on the map and stump room can only be accessed during the day.
This area is not restricted and any level can enter it.
|geo = Ashen Forest Geo
|geo = Ashen Forest Geo
|map = WhitePineCamp2.png
|map = WhitePineCamp2.png


}}
}}

Revision as of 19:00, 31 August 2008

Directions

  • General: 8e, 3ne, 3e, ne, se
  • zMUD: #8 e;#3 ne;#3 e;ne;se
  • MUSHClient: #8e 3(ne) 3e (ne) (se)

Information

Description

In the dense dark forest surrounding the fabled city of Darkhaven, a small group of industrious woodcutters have set up a rough work camp. The camp provides a safe haven from the Duke's insistant tax collectors. They dream of making their fortunes with the roughly hewn white pine timbers of the eastern woods. The great timbers are valued for building homes and businesses the length of Realms.

Notes

This area is not restricted and any level can enter it.

Map