The Keep of Mahn-Tor: Difference between revisions

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== Area Directions ==
== Area Directions ==


=== Route 1 ===
=== Route 1: Ogre Village ===


* ZMud: <code>#6 n;#3 nw;w;n;#4 e;s;w;sw;s;sw;s;s;sw;sw;s;s;ne;ne;n;nw;w;nw;nw;w;#3 nw;#3 w;se;w;sw;w;u;nw;#3 w;#3 nw;#3 w;sw</code>
* ZMud: <code>#6 n;#3 nw;w;n;#4 e;s;w;sw;s;sw;s;s;sw;sw;s;s;ne;ne;n;nw;w;nw;nw;w;#3 nw;#3 w;se;w;sw;w;u;nw;#3 w;#3 nw;#3 w;sw</code>
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* General: <code>6n, 3nw, w, n, 4e, s, w, sw, s, sw, 2s, 2sw, 2s, 2ne, n, nw, w, 2nw, w, 3nw, 3w, se, w, sw, w, u, nw, 3w, 3nw, 3w, sw</code>
* General: <code>6n, 3nw, w, n, 4e, s, w, sw, s, sw, 2s, 2sw, 2s, 2ne, n, nw, w, 2nw, w, 3nw, 3w, se, w, sw, w, u, nw, 3w, 3nw, 3w, sw</code>


=== Route 2 ===
=== Route 2: Keep of Mahn Tor ===


* ZMud: <code>#4 s;w;n;n;give 5000 coins receptionist;unlock n;open n;n;n;e;ne;nw;ne;ne;n;enter;d;e;n</code>
* ZMud: (Winter Wonderland Painting) <code>#4 s;w;#2 n;give 5k coins receptionist;unlock n;open n;#3 n;ne;n;ne;n;enter;d;e;n</code>
* MUSHClient: <code>#4s w 2n (give 5000 coins receptionist) (unlock n) (open n) 2n e (ne) (nw) 2(ne) n (enter) d e n</code>
* General: <code>4s, w, 2n, give 5000 coins receptionist, unlock n, open n, 2n, e, ne, nw, 2ne, n, enter, d, e, n</code>


== Area Information ==
== Area Information ==


* Author: [[Selina]], [[Kinux]
* Author: [[Selina]]/[[Kinux]]
* Credits: [[Chris]] (Original Concept), [[Korell]] (Program Revision)
* Credits: [[Chris]] (Original Concept), [[Korell]] (Program Revision)
* Level Range: 10 - 45
* Level Range: 10 - 45
* [[Repopulation|Repop]] Message: <code>The disgusting cry of a large beast rings through the air, followed by the sounds of battle.</code>
* [[Repopulation|Repop]] Message: <code>The disgusting cry of a large beast rings through the air, followed by the sounds of battle.</code>
* Repop Timer: 15 minutes
* [[Astral walk|Astral]]/[[Portal]] Point: Amyrok, Sumaron, Belrak, Weeping willow
* [[Astral walk|Astral]]/[[Portal]] Point: Amyrok, Sumaron, Belrak, Weeping willow
 
* Mob/Item List: [[:Category:{{PAGENAME}}|{{PAGENAME}}]]
=== Description ===
=== Description ===


  The city of the minotaurs, [[Mahn-Tor]], used to lay beyond the
  The city of the minotaurs, Mahn-Tor, used to lay beyond the
  lapping waves of the Blood Sea in Antarctica. Mahn-Tor was
  lapping waves of the Blood Sea in Antarctica. Mahn-Tor was
  founded decades after a bizarre sect fused human convicts with
  founded decades after a bizarre sect fused human convicts with
  wild bulls. The Keep was named after the new race's leader,
  wild bulls. The Keep was named after the new race's leader,
  [[Mahn-Tor]], who had led the revolt that gained the minotaur's
  Mahn-Tor, who had led the revolt that gained the minotaur's
  freedom. In recent years, the minotaur race has become much
  freedom. In recent years, the minotaur race has become much
  more civilized and possessed of diverse skill.
  more civilized and possessed of diverse skill.
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== Area Notes ==
== Area Notes ==


An awesome and most interesting leveling area. [[The Keep of Mahn-Tor#Route 1|Route 1]] brings you to the first room marked in blue (the one bordering on the [[Blood Sea]]), and [[The Keep of Mahn-Tor#Route 2|Route 2]]  to the second room marked in blue (the one near [[Mahn-Tor]] itself).
An awesome and most interesting leveling area. [[#Route 1|Route 1]] brings you to the first room marked in blue (the one bordering on [[The Forgotten Woods]]), and [[#Route 2|Route 2]]  to the second room marked in blue (the one near Mahn-Tor itself).


== Area Map ==
== Area Map ==

Latest revision as of 22:49, 2 November 2021

Area Directions

Route 1: Ogre Village

  • ZMud: #6 n;#3 nw;w;n;#4 e;s;w;sw;s;sw;s;s;sw;sw;s;s;ne;ne;n;nw;w;nw;nw;w;#3 nw;#3 w;se;w;sw;w;u;nw;#3 w;#3 nw;#3 w;sw
  • MUSHClient: #6n 3(nw) w n 4e s w (sw) s (sw) 2s 2(sw) 2s 2(ne) n (nw) w 2(nw) w 3(nw) 3w (se) w (sw) w u (nw) 3w 3(nw) 3w (sw)
  • General: 6n, 3nw, w, n, 4e, s, w, sw, s, sw, 2s, 2sw, 2s, 2ne, n, nw, w, 2nw, w, 3nw, 3w, se, w, sw, w, u, nw, 3w, 3nw, 3w, sw

Route 2: Keep of Mahn Tor

  • ZMud: (Winter Wonderland Painting) #4 s;w;#2 n;give 5k coins receptionist;unlock n;open n;#3 n;ne;n;ne;n;enter;d;e;n

Area Information

  • Author: Selina/Kinux
  • Credits: Chris (Original Concept), Korell (Program Revision)
  • Level Range: 10 - 45
  • Repop Message: The disgusting cry of a large beast rings through the air, followed by the sounds of battle.
  • Repop Timer: 15 minutes
  • Astral/Portal Point: Amyrok, Sumaron, Belrak, Weeping willow
  • Mob/Item List: The Keep of Mahn-Tor

Description

The city of the minotaurs, Mahn-Tor, used to lay beyond the
lapping waves of the Blood Sea in Antarctica. Mahn-Tor was
founded decades after a bizarre sect fused human convicts with
wild bulls. The Keep was named after the new race's leader,
Mahn-Tor, who had led the revolt that gained the minotaur's
freedom. In recent years, the minotaur race has become much
more civilized and possessed of diverse skill.

During the Shattering, the Keep rode the waves of earth until
landing amidst a giant forest. The Shattering evoked feelings
of paranoia and religious zealotry, which has lead to the
isolation and restructuring of the society.

Area Notes

An awesome and most interesting leveling area. Route 1 brings you to the first room marked in blue (the one bordering on The Forgotten Woods), and Route 2 to the second room marked in blue (the one near Mahn-Tor itself).

Area Map