Anoint Weapon: Difference between revisions

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  Affects damage vs neutrals by 1.
  Affects damage vs neutrals by 1.
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[[Category:Cleric Skills]]

Revision as of 22:14, 9 December 2014

Helpfile

This spell sanctifies any weapon with a special deity-based
damage adjustment. A vial of holy water is required.

Sanctifying the weapon results in it being customized to the
Cleric so caution should be used when casting. This spell
is only available to Clerics following the Deity group Arcana
Eviae.

The Cleric must be in good standing with their Deity to cast
it.

Information

  • Syntax: c 'anoint weapon' <weapon>
  • Type: Utility
  • Valid Targets: Weapons
  • Cost: 100
  • Duration: Instantaneous
  • Mininum stance: Standing

Spell Messages

  • When you successfully cast on yourself: You pour some holy water on Playername's Hammer of the Gods, anointing it in the name of Deityname.
Playername's Hammer of the Gods is surrounded in a holy glow as Deityname places her blessing upon it.

Notes

  • Effects vary depending on Deity worshipped. Weapon will be owner tagged and usable only by the cleric which anointed the weapon.
  • WARNING: DO NOT CAST THIS ON A WEAPON YOUR CLERIC CANNOT USE. It will succeed, but you will not be able to equip the weapon.
A'enari
Causes elemental damage: 'divine' 10%
Affects damage vs undead by 1.
Sarane
Causes elemental damage: 'etheric' 10%
Affects damage vs neutrals by 1.