Fly: Difference between revisions

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      _________________________  ____________________________
* Syntax: <code>c 'fly' <target></code>
  __ /                         |                            \ __
* Casting message: <code>You rise into the currents of air...</code>
| /|                          |:                            |:||
* Failure message: <code>You failed.</code>
||:|                          |:                            |:||
 
||:|        -= Fly =-        |:                            |:||
== Help File ==
  ||:|                          |: This spell enables the     |:||
 
||:|                          |: target character to fly.   |:||
  This spell enables the target character to fly.
  ||:| Syntax:                  |: It is useful in saving     |:||
  It is useful in saving movement points, preventing
||:|                          |: movement points, preventing |:||
  a character from falling when in the air, moving
  ||:|                          |: a character from falling   |:||
  over water or through the air, and in preventing an
||:|                          |: when in the air, moving     |:||
  opponent from tripping you.
  ||:| cast 'fly' <target>      |: over water or through the   |:||
 
||:|                          |: air, and in preventing an   |:||
== Information ==
  ||:|                          |: opponent from tripping you. |:||
 
||:|                          |:                            |:||
This spell affects the target with [[fly]], enabling them to move quickly without loss of [[movement points]] and to be unaffected by obstacles like water and exits that would normally required to be [[climb|climbed]]. While affected by fly, they also cannot be [[trip|tripped]].
||:|                          |: See Also: Hover, Land       |:||
 
||:|                          |:                            |:||
== See Also ==
||:|                          |:                            |:||
 
||:|                          |:                            |:||
* [[Float]] / [[Windwalk]]
||:|                          |:                            |:||
* [[Land]]
||:|                          |:                            |:||
* [[Hover]]
||:|                          |:                            |:||
 
||:|                          |:                             |:||
[[Category:Skills]]
||:|                          |:                            |:||
 
||:|__________________________ |: ____________________________|:||
[[Category:Augurer Skills]]
||/___________________________\|:/_____________________________\||
[[Category:Cleric Skills]]
|____________________________      ______________________________|
[[Category:Druid Skills]]
                              '----`
[[Category:Mage Skills]]
[[Category:Vampire Skills]]

Latest revision as of 08:09, 20 August 2011

  • Syntax: c 'fly' <target>
  • Casting message: You rise into the currents of air...
  • Failure message: You failed.

Help File

This spell enables the target character to fly.
It is useful in saving movement points, preventing
a character from falling when in the air, moving
over water or through the air, and in preventing an
opponent from tripping you.

Information

This spell affects the target with fly, enabling them to move quickly without loss of movement points and to be unaffected by obstacles like water and exits that would normally required to be climbed. While affected by fly, they also cannot be tripped.

See Also