A glowing beacon: Difference between revisions

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not for barbarians
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  Special properties:  none
  Special properties:  none
  This light has a gold value of 1000.
  This light has a gold value of 1000.
|notes = This is your first [[light]], found in the second [[room]] of the game.  You need to [[get]] and [[wear]] this so that you can see to proceed through the introduction [[area]].
|notes = This is your first [[light]], found in the second [[room]] of the game.  You need to [[get]] and [[wear]] this so that you can see to proceed through the introduction [[area]].  Though this item is not [[magical]], [[Barbarian]]s cannot use it and must find another [[light]] source.
|cats =
|cats =
[[Category:Light]]
[[Category:Light]]
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[[Category:Cleric Items]]
[[Category:Cleric Items]]
[[Category:Thief Items]]
[[Category:Thief Items]]
[[Category:Barbarian Items]]
[[Category:Ranger Items]]
[[Category:Ranger Items]]
[[Category:Fathomer Items]]
[[Category:Fathomer Items]]

Revision as of 11:10, 2 June 2009

A bright beacon sparkles in the sand.

Identify

Object 'a glowing beacon' is infused with your magic...
It is a level 1 light, weight 1.
Special properties:  none
This light has a gold value of 1000.

Information

Description/Exam

A bright sparkle of light leaves few shadows for your foes to hide in.

Notes

This is your first light, found in the second room of the game. You need to get and wear this so that you can see to proceed through the introduction area. Though this item is not magical, Barbarians cannot use it and must find another light source.