Anoint Weapon: Difference between revisions
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Affects damage vs neutrals by 1. | Affects damage vs neutrals by 1. | ||
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[[Category:Cleric Skills]] | |||
Revision as of 22:14, 9 December 2014
Helpfile
This spell sanctifies any weapon with a special deity-based damage adjustment. A vial of holy water is required. Sanctifying the weapon results in it being customized to the Cleric so caution should be used when casting. This spell is only available to Clerics following the Deity group Arcana Eviae. The Cleric must be in good standing with their Deity to cast it.
Information
- Syntax:
c 'anoint weapon' <weapon> - Type: Utility
- Valid Targets: Weapons
- Cost: 100
- Duration: Instantaneous
- Mininum stance: Standing
Spell Messages
- When you successfully cast on yourself:
You pour some holy water on Playername's Hammer of the Gods, anointing it in the name of Deityname.
Playername's Hammer of the Gods is surrounded in a holy glow as Deityname places her blessing upon it.
Notes
- Effects vary depending on Deity worshipped. Weapon will be owner tagged and usable only by the cleric which anointed the weapon.
- WARNING: DO NOT CAST THIS ON A WEAPON YOUR CLERIC CANNOT USE. It will succeed, but you will not be able to equip the weapon.
A'enari Causes elemental damage: 'divine' 10% Affects damage vs undead by 1.
Sarane Causes elemental damage: 'etheric' 10% Affects damage vs neutrals by 1.