Nonmagical items: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
== Definition == | |||
The flag's status can be determined by either identifying the item or by means of the detect magic spell. | '''Nonmagical items''' are items '''without''' the "magic" special property flag. The flag's status can be determined by either identifying the item or by means of the detect magic spell. | ||
Nonmagical weapons can be further enhanced by the [[enchant weapon]] spell, the item will still be considered nonmagical. | Nonmagical weapons can be further enhanced by the [[enchant weapon]] spell, the item will still be considered nonmagical. | ||
Especially for weapons it is important to know if the item is magical or nonmagical since many run [[Mobile|mobs]] | Especially for weapons it is important to know if the item is magical or nonmagical since many run [[Mobile|mobs]] have [[Resistance|resistances]] or [[Immunity|immunities]] to either the magic or nonmagic kind of damage. [[Set, the True Lord of Darkness|Set]] is an example of [[Mobile|mob]] with immunity to magic. | ||
See [[:Category:Nonmagical Items| | == See Also == | ||
[[:Category:Nonmagical Items|A list of nonmagical items]]. | |||
[[Category:Information]] | [[Category:Information]] | ||
Revision as of 23:52, 4 December 2006
Definition
Nonmagical items are items without the "magic" special property flag. The flag's status can be determined by either identifying the item or by means of the detect magic spell.
Nonmagical weapons can be further enhanced by the enchant weapon spell, the item will still be considered nonmagical.
Especially for weapons it is important to know if the item is magical or nonmagical since many run mobs have resistances or immunities to either the magic or nonmagic kind of damage. Set is an example of mob with immunity to magic.