Weapon types

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These skills represent your proficiency with various types of weapons. Each class has different maximum proficiencies with different types of arms, i.e. the best choice for mages are 'short blades', while a cleric's best choice is with 'bludgeons.'

Proficiency of less than 50% with a given weapon type means that damage inflicted is less than "average", while proficiency greater than 50% increases your damage per hit.

These skills are automatic: you need not type anything to invoke them.

Polearm is only available to warrior and paladin classes.

"Pugilism" affects your proficiency with otherwise unclassified weapons.


Percentage in weapon types will not begin to increase until you reach level six.


Class Weapon Proficiencies

Aug Bar Bla Cle Dru Fat Mag Nep Pal Ran Thi Vam War
Bludgeons 75 95 40 95 95 40 50 50 95 80 40 50 95
Flexible Arms 95 25 40 60 30 70 60 90 35 40 95 40 40
Long Blades 45 95 95 30 50 95 50 60 95 85 80 85 95
Pugilism 60 - 75 50 90 70 30 85 60 90 85 95 95
Short Blades 85 40 95 30 30 95 95 90 60 40 95 95 60
Talonous Arms 40 80 40 50 70 80 60 60 50 95 80 95 80
Missile Weapons - - - 80 - - - - - 95 - - -