Armor
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This spell decreases (improves) the armor class of the target character by 20 points.
Information
- Syntax:
cast 'armor' <target>
- Type: Support
- Valid Targets: All
- Cost: 5 mana
- Other Effects: Decreases (improves) the target's armor class by 20 points.
- Duration: 500 rounds
- Mininum stance: fighting (evasive)
Spell Messages
- When you successfully cast on yourself:
Your armor begins to glow softly as it is enhanced by a cantrip.
- When you fail to cast on yourself:
You failed.
- When the spell expires:
Your armor returns to its mundane value.
- When you successfully cast on player A:
<target>'s armor begins to glow softly as it is enhanced by a cantrip.
- When you fail to cast on player A:
You failed.
- When player A successfully casts on you:
Your armor begins to glow softly as it is enhanced by a cantrip.
- When player A successfully casts on player B:
<target>'s armor begins to glow softly as it is enhanced by a cantrip.
Notes
A useful basic spell.