Charisma: Difference between revisions

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  Charisma is the secondary attribute of the [[Thief]].
  Charisma is the secondary attribute of the [[Thief]].
As of the code port on 8/13/2013, charisma now affects how much gold a mob drops on death, according to the following chart:
<pre>
Cha Amount of Gold
--- --------------
22 113.20%
21 112.60%
20 112.00%
19 111.40%
18 110.80%
17 110.20%
16 109.60%
15 109.00%
14 108.40%
13 107.80%
12 107.20%
11 106.60%
10 106.00%
9 105.40%
8 104.80%
7 104.20%
6 103.60%
5 103.00%
4 102.40%
3 101.80%
2 101.20%
1 100.60%
0 100.00%
</pre>


[[Category:Statistics]]
[[Category:Statistics]]

Revision as of 16:30, 13 August 2013

Help File

Charisma, CHA in your 'Score', represents your character's physical
beauty and charm.

A character's ability to lead, reflection upon others, and general
persuasiveness are all measured by charisma.

Among other things, charisma affects:

  * Prices charged to a character by shopkeepers
  * Appearance of a character to other mobiles and players

No class receives charisma as a prime attribute.


Charisma is the secondary attribute of the Thief.

As of the code port on 8/13/2013, charisma now affects how much gold a mob drops on death, according to the following chart:

Cha	Amount of Gold
---	--------------
22	113.20%
21	112.60%
20	112.00%
19	111.40%
18	110.80%
17	110.20%
16	109.60%
15	109.00%
14	108.40%
13	107.80%
12	107.20%
11	106.60%
10	106.00%
9	105.40%
8	104.80%
7	104.20%
6	103.60%
5	103.00%
4	102.40%
3	101.80%
2	101.20%
1	100.60%
0	100.00%