Cure light: Difference between revisions
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{{Spell | |||
|syntax=cast 'cure light' <target> | |||
|selfsuccself=Your light wounds close and your pain ebbs away. | |||
|selffailself=You failed. | |||
= | |helpfile= | ||
The curative powers of these spells allow for the healing | The curative powers of these spells allow for the healing | ||
of minor wounds. Only Clerics are able to cast the | of minor wounds. Only Clerics are able to cast the | ||
| Line 11: | Line 10: | ||
his path, his ability to heal becomes more powerful | his path, his ability to heal becomes more powerful | ||
but also faces more restrictions. | but also faces more restrictions. | ||
|notes= | |||
= | |||
This spell heals the target by 20-25 [[hitpoints]]. | This spell heals the target by 20-25 [[hitpoints]]. | ||
| Line 20: | Line 17: | ||
* [[Vitality]] (Equivalent spell for [[Paladin|Paladins]]) | * [[Vitality]] (Equivalent spell for [[Paladin|Paladins]]) | ||
* [[Fortify]] | * [[Fortify]] | ||
* [[Cure serious]] / [[Hezekiahs cure]] | * [[Cure serious]] / [[Hezekiahs cure]] / [[Mend wounds]] | ||
* [[Cure critical]] / [[Bind wounds]] | * [[Cure critical]] / [[Bind wounds]] | ||
* [[Heal]] / [[Tend]] | * [[Heal]] / [[Tend]] | ||
* [[Necromantic touch]] | * [[Necromantic touch]] | ||
|cats= | |||
[[Category:Cleric Skills]] | [[Category:Cleric Skills]] | ||
}} | |||
Latest revision as of 19:35, 14 May 2014
Helpfile
The curative powers of these spells allow for the healing of minor wounds. Only Clerics are able to cast the more powerful two versions of the spell, cure serious and cure critical. As a Cleric advances and chooses his path, his ability to heal becomes more powerful but also faces more restrictions.
Information
- Syntax:
cast 'cure light' <target> - Duration: Unknown
- Mininum stance: Unknown
Spell Messages
- When you successfully cast on yourself:
Your light wounds close and your pain ebbs away. - When you fail to cast on yourself:
You failed.
Notes
This spell heals the target by 20-25 hitpoints.
See Also
- Vitality (Equivalent spell for Paladins)
- Fortify
- Cure serious / Hezekiahs cure / Mend wounds
- Cure critical / Bind wounds
- Heal / Tend
- Necromantic touch