Malvos the Sifter: Difference between revisions
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== | {{Mob | ||
|cname= Malvos the Sifter | |||
|area = Cursed Lands | |||
|status = Neutral | |||
|align = Devout | |||
|description= | |||
= | |||
Raging flashes of spark whirl around Malvos as you meet his piercing stare | Raging flashes of spark whirl around Malvos as you meet his piercing stare | ||
with your own, leaving you to rethink any ideas of staying anywhere within | with your own, leaving you to rethink any ideas of staying anywhere within | ||
visual range of this being. Grasping your weapon tightly, you call out to | visual range of this being. Grasping your weapon tightly, you call out to | ||
your deity subconsciously as you wander through these halls. | your deity subconsciously as you wander through these halls. | ||
|inv1= a pouch of purple cloth | |||
|inv2= a Clan Tree acorn | |||
|pop1 = The cloth robe of the Chosen | |||
|chars = 2 [[Hitter|hitters]], 2 clerics | |||
|weapons = [[Magical items|Magical]] | |||
|tunnel = None | |||
= | |ipcheck = None | ||
|tankspells = [[Basic spells]] | |||
|otherspells = [[Basic spells]] | |||
|shields= [[Fireshield]], [[Iceshield]], [[Shockshield]] | |||
|genericdir=Walk to Cursed Lands (<code>nw, 2w, 4n, e, look painting, open n, n, 26w, 2n, ne, nw, n, nw, 2w, 5n, d, 2nw, ne, e, nw, n</code>), [[track]] Malvos. Sooner or later you'll run into the [[Nohrish sentry]], which is [[Aggressive mob|aggressive]] but pretty weak. Spell up here because from this point on are the real [[Nohrish guards]]. You have to go west through the drawbridge one by one, then [[track]] Malvos again. He [[repopulation|respawns]] just below [[Nazir, the Felonarch]], but he wanders around in the tower. | |||
|notes= | |||
Watch out for the [[Nohrish guard]]s wandering about, even while you're fighting him. In order to [[word of recall|recall]], you have to go up to the top of the tower, kill [[Nazir the Felonarch]] and [[RoNal]], get the key from his corpse and <code>unlock/open u, u</code>. Then <code>say I am willing to become the mender</code>. You will be [[transfer|transed]] to a room you can [[word of recall|recall]] from. | |||
}} | |||
Walk to Cursed Lands (<code>nw, 2w, 4n, e, look painting, open n, n, 26w, 2n, ne, nw, n, nw, 2w, 5n, d, 2nw, ne, e, nw, n</code>), [[track]] Malvos. Sooner or later you'll run into the [[Nohrish sentry]], which is [[Aggressive mob|aggressive]] but pretty weak. Spell up here because from this point on are the real [[Nohrish guards]]. You have to go west through the drawbridge one by one, then [[track]] Malvos again. He [[repopulation|respawns]] just below [[Nazir, the Felonarch]], but he wanders around in the tower. | |||
Watch out for the [[Nohrish | |||
Latest revision as of 20:55, 19 May 2014
Information
- Area: Cursed Lands
- Status: Neutral
- Alignment: Devout
Description
Raging flashes of spark whirl around Malvos as you meet his piercing stare with your own, leaving you to rethink any ideas of staying anywhere within visual range of this being. Grasping your weapon tightly, you call out to your deity subconsciously as you wander through these halls.
Directions
Walk to Cursed Lands (nw, 2w, 4n, e, look painting, open n, n, 26w, 2n, ne, nw, n, nw, 2w, 5n, d, 2nw, ne, e, nw, n), track Malvos. Sooner or later you'll run into the Nohrish sentry, which is aggressive but pretty weak. Spell up here because from this point on are the real Nohrish guards. You have to go west through the drawbridge one by one, then track Malvos again. He respawns just below Nazir, the Felonarch, but he wanders around in the tower.
Items
Inventory
Unknown coins
Pops
Strategy
- Chars: 2 hitters, 2 clerics
- Weapons: Magical
- Tunnel: None
- IP Check: None
- Spells for Tank: Basic spells
- Spells for Others: Basic spells
- Elemental Shields: Fireshield, Iceshield, Shockshield
Notes
Watch out for the Nohrish guards wandering about, even while you're fighting him. In order to recall, you have to go up to the top of the tower, kill Nazir the Felonarch and RoNal, get the key from his corpse and unlock/open u, u. Then say I am willing to become the mender. You will be transed to a room you can recall from.