The Elder Orb: Difference between revisions

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== General ==
{{Mob
|cname = Elder Orb, the
|area = Shadowport
|status = [[Aggressive mob|Aggressive]]
|detects = Unknown
|align = [[Evil alignment|Evil]]
|zmuddir = #6 s;ne;#2 s;se;#2 e;s;#2 sw;s;#4 sw;#4 s;#5 se;#2 s;d;s;se;s;#3 sw;u;#2 w;n;nw;#2 n;sw;s;sw;se;e;ne;open wall;#3 n;w;open w;#2 w;n;w;#2 n;open d;#2 d;#2 s;e;open n;#3 n;open altar;#2 n;open rock;d;n;w;#2 u
|mushdir = #6s (ne) 2s (se) 2e s 2(sw) s 4(sw) 4s 5(se) 2s d s (se) s 3(sw) u 2w n (nw) 2n (sw) s (sw) (se) e (ne) (open wall) 3n w (open w) 2w n w 2n (open d) 2d 2s e (open n) 3n (open altar) 2n (open rock) d n w 2u
|roddir = 6s, ne, 2s, se, 2e, s, 2sw, s, 4sw, 4s, 5se, 2s, d, s, se, s, 3sw, u, 2w, n, nw, 2n, sw, s, sw, se, e, ne, open wall, 3n, w, open w, 2w, n, w, 2n, open d, 2d, 2s, e, open n, 3n, open altar, 2n, open rock, d, n, w, 2u
|description = By far the mightiest beholder that you have ever seen, this eye tyrant
seems to be at the pinnacle of power for any beholder. His many eyes
glow fiendishly as they gaze upon you, casually sizing you up. You
notice with more than passing interest that his huge central eye seems
to be covered with a sparkling, glowing lens. You wonder what this
object might be used for, and how it could affect you!


* Area: [[Shadowport]]
|inv1 = the Crystal Lens
* Status: [[Aggressive mob|Aggressive]]
|inv2 = a beholder toothpick
* Detects: Unknown
|pop1 = the energy band of the Magus
* Mob Alignment: [[Evil alignment|Evil]]
|chars = 1-2 [[hitter|hitters]]
 
|weapons =  Any
== Directions ==
|tunnel =  None
 
|ipcheck = None
* ZMud: <code>#6 s;ne;#2 s;se;#2 e;s;#2 sw;s;#4 sw;#4 s;#5 se;#2 s;d;s;se;s;#3 sw;u;#2 w;n;nw;#2 n;sw;s;sw;se;e;ne;open wall;#3 n;w;open w;#2 w;n;w;#2 n;open d;#2 d;#2 s;e;open n;#3 n;open altar;#2 n;open rock;d;n;w;#2 u</code>
|gold = 539000
* MUSHClient: <code>#6s (ne) 2s (se) 2e s 2(sw) s 4(sw) 4s 5(se) 2s d s (se) s 3(sw) u 2w n (nw) 2n (sw) s (sw) (se) e (ne) (open wall) 3n w (open w) 2w n w 2n (open d) 2d 2s e (open n) 3n (open altar) 2n (open rock) d n w 2u</code>
|tankspells = [[Basic spells]], [[Protection]]
* General: <code>6s, ne, 2s, se, 2e, s, 2sw, s, 4sw, 4s, 5se, 2s, d, s, se, s, 3sw, u, 2w, n, nw, 2n, sw, s, sw, se, e, ne, open wall, 3n, w, open w, 2w, n, w, 2n, open d, 2d, 2s, e, open n, 3n, open altar, 2n, open rock, d, n, w, 2u</code>
|otherspells = [[Basic spells]], [[Protection]]
 
|shields [[Shockshield]]
== Description ==
|notes = Note that some of the [[mobile|mobs]] on the way to the Elder Orb are immune to [[Magical items|magic]] weapons.  The Elder Orb gates in [[a guardian vampire|guardian vampires]], so it's preferable to have [[alignment|devouts]] rather than [[alignment|evil]] runners. He [[disarm|disarms]] quite a lot, too. You can't [[recall]] from his room so you'll need to go back to the plaque to do so, which is <code>2d, e, s, open trapdoor, u, s, open s, 3s, open s, s, w, 2n</code>.
 
}}
By far the mightiest beholder that you have ever seen, this eye tyrant
seems to be at the pinnacle of power for any beholder. His many eyes
glow fiendishly as they gaze upon you, casually sizing you up. You
notice with more than passing interest that his huge central eye seems
to be covered with a sparkling, glowing lens. You wonder what this
object might be used for, and how it could affect you!
 
== Equipment ==
 
* [[the Crystal Lens]]
* [[a Beholder toothpick]]
 
== Run Instructions ==
 
* Characters: 1-2 [[hitter|hitters]]
* Weapons: Any
* [[Tunnel]]: None
* [[IP check]]: None
* Spell: [[Quantum spike]]
 
=== Protective Spells ===
 
* Spells for tank: [[Basic spells]]
* Spells for others: [[Basic spells]]
* [[Elemental shields]]: [[Shockshield]]
 
== Notes ==
 
Note that some of the [[mobile|mobs]] on the way to the Elder Orb are immune to [[Magical items|magic]] weapons.  The Elder Orb gates in [[a guardian vampire|guardian vampires]], so it's preferable to have [[alignment|devouts]] rather than [[alignment|evil]] runners. He [[disarm|disarms]] quite a lot, too. You can't [[recall]] from his room so you'll need to go back to the plaque to do so, which is <code>2d, e, s, open trapdoor, u, s, open s, 3s, open s, s, w, 2n</code>.
 
[[Category:Mobs|Elder Orb]] [[Category:Shadowport]]
 
{{stub}}

Latest revision as of 14:08, 22 January 2025

Information

Description

By far the mightiest beholder that you have ever seen, this eye tyrant
seems to be at the pinnacle of power for any beholder. His many eyes
glow fiendishly as they gaze upon you, casually sizing you up. You
notice with more than passing interest that his huge central eye seems
to be covered with a sparkling, glowing lens. You wonder what this
object might be used for, and how it could affect you!

Directions

  • RoD: 6s, ne, 2s, se, 2e, s, 2sw, s, 4sw, 4s, 5se, 2s, d, s, se, s, 3sw, u, 2w, n, nw, 2n, sw, s, sw, se, e, ne, open wall, 3n, w, open w, 2w, n, w, 2n, open d, 2d, 2s, e, open n, 3n, open altar, 2n, open rock, d, n, w, 2u
  • zMUD: #6 s;ne;#2 s;se;#2 e;s;#2 sw;s;#4 sw;#4 s;#5 se;#2 s;d;s;se;s;#3 sw;u;#2 w;n;nw;#2 n;sw;s;sw;se;e;ne;open wall;#3 n;w;open w;#2 w;n;w;#2 n;open d;#2 d;#2 s;e;open n;#3 n;open altar;#2 n;open rock;d;n;w;#2 u
  • MUSH: #6s (ne) 2s (se) 2e s 2(sw) s 4(sw) 4s 5(se) 2s d s (se) s 3(sw) u 2w n (nw) 2n (sw) s (sw) (se) e (ne) (open wall) 3n w (open w) 2w n w 2n (open d) 2d 2s e (open n) 3n (open altar) 2n (open rock) d n w 2u

Items

Inventory

Pops

Strategy

Notes

Note that some of the mobs on the way to the Elder Orb are immune to magic weapons. The Elder Orb gates in guardian vampires, so it's preferable to have devouts rather than evil runners. He disarms quite a lot, too. You can't recall from his room so you'll need to go back to the plaque to do so, which is 2d, e, s, open trapdoor, u, s, open s, 3s, open s, s, w, 2n.