The Dunhill Demesnes: Difference between revisions

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Revision as of 13:16, 21 September 2005

Area Directions

  • ZMud: nw;w;w;#4 n;e;look painting;open n;n;n;#57 w;ne
  • MUSHClient: #(nw) 2w 4n e (look painting) (open n) 2n 57w (ne)
  • General: nw, 2w, 4n, e, look painting, open n, 2n, 57w, ne

Area Information

  • Author: Herne
  • Credits: None
  • Level Range: 10 - 50
  • Repop Message: The wail of the Hunter's horn echoes across the forests...
  • Astral/Portal Point: None

Description

During the Time of Legends, when the forces of Light and       
Darkness fought for domination of the Realms, there arose a    
powerful force for Good...The Lords of Light. These Lords of   
Light traveled the Realms, combating evil where they found     
it and driving it out until they could fight no more. Once the 
battles were over, the Elves offered the Lords of Light a      
place to live among the trees, but they declined the offer and 
bade the Elves farewell, and were granted safe passage through 
Elvish territory to the lands beyond the valley. Once past the 
Elven forests, they constructed a bastion of Good upon the     
great grassy plains they found and all was well. Then, the     
gods of Darkness caused a great black rain to fall upon them,  
and an evil plague decimated the populace. The Lords of Light  
were forced into themselves, away from the world, biding their 
time until they could return and rebuild their ranks. Now they 
search for those who would pass the tests put to them and join 
the Lords of Light to fight against evil! 

Area Notes

Mobs of note are Cernunnos and Gealcath.

Area map