Isscyll: Difference between revisions

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                               '----`
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|target = Enemies only
|minpos = fighting (defensive)
|cost = 7 mana
|selfsuccother = Tendrils of water rise to encompass Player A in a frozen shell.
|selffailother = Icicles form around Player A, but he shakes them off easily.
|cats =
[[Category:Fathomer Skills]]
}}
}}

Latest revision as of 03:04, 21 September 2015


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Helpfile

       _________________________   ____________________________
   __ /                          |                             \ __
  | /|                           |:                             |:||
  ||:|                           |:                             |:||
  ||:|       -= Isscyll =-       |:                             |:||
  ||:|                           |: A brief but potent debil-   |:||
  ||:|   Syntax:                 |: itating effect developed    |:||
  ||:|                           |: by Fathomers, Isscyll       |:||
  ||:|  cast 'isscyll' <victim>  |: affects an opponent in many |:||
  ||:|                           |: ways. They are momentarily  |:||
  ||:|                           |: hindered in combat, weak-   |:||
  ||:|                           |: ened and lose their footing.|:||
  ||:|                           |:                             |:||
  ||:|                           |:                             |:||
  ||:|                           |:                             |:||
  ||:|                           |:                             |:||
  ||:|                           |:                             |:||
  ||:|                           |:                             |:||
  ||:|__________________________ |: ____________________________|:||
  ||/___________________________\|:/_____________________________\||
  |____________________________      ______________________________|
                               '----`

Information

  • Valid Targets: Enemies only
  • Cost: 7 mana
  • Duration: Unknown
  • Mininum stance: fighting (defensive)

Spell Messages

  • When you successfully cast on player A: Tendrils of water rise to encompass Player A in a frozen shell.
  • When you fail to cast on player A: Icicles form around Player A, but he shakes them off easily.