Pugilism: Difference between revisions
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Pugilism can be [[:category:Hitting Weapon|Hitting Weapons]], [[:category:Suction Weapon|Suction Weapons]], [[:category:Blasting Weapon|Blasting Weapons]], or [[:category:Biting Weapon|Biting Weapons]]. They can be used by any [[class]] except [[Barbarian]]. | |||
== Help File == | == Help File == | ||
These skills represent your proficiency with various types of weapons. | These skills represent your proficiency with various types of weapons. | ||
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of arms, i.e. the best choice for mages are 'short blades', while a | of arms, i.e. the best choice for mages are 'short blades', while a | ||
cleric's best choice is with 'bludgeons.' | cleric's best choice is with 'bludgeons.' | ||
Proficiency of less than 50% with a given weapon type means that damage | Proficiency of less than 50% with a given weapon type means that damage | ||
inflicted is less than "average", while proficiency greater than 50% | inflicted is less than "average", while proficiency greater than 50% | ||
| Line 19: | Line 21: | ||
== See Also == | == See Also == | ||
[[ | [[Flexible arms]] - [[Long blades]] - [[Short blades]] - [[Bludgeons]] - [[Talonous arms]] - [[Pugilism]] - [[Missile weapons]] - [[Polearms]] | ||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Augurer Skills]] | [[Category:Augurer Skills]] | ||
[[Category:Bladesinger Skills]] | [[Category:Bladesinger Skills]] | ||
[[Category:Cleric Skills]] | [[Category:Cleric Skills]] | ||
Latest revision as of 14:57, 31 May 2009
Pugilism can be Hitting Weapons, Suction Weapons, Blasting Weapons, or Biting Weapons. They can be used by any class except Barbarian.
Help File
These skills represent your proficiency with various types of weapons. Each class has different maximum proficiencies with different types of arms, i.e. the best choice for mages are 'short blades', while a cleric's best choice is with 'bludgeons.' Proficiency of less than 50% with a given weapon type means that damage inflicted is less than "average", while proficiency greater than 50% increases your damage per hit. These skills are automatic: you need not type anything to invoke them. "Pugilism" affects your proficiency with otherwise unclassified weapons.
Percentage in weapon types will not begin to increase until you reach level six.
See Also
Flexible arms - Long blades - Short blades - Bludgeons - Talonous arms - Pugilism - Missile weapons - Polearms