Cure light: Difference between revisions

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* Syntax: <code>c 'cure light' <target></code>
{{Spell
* Casting message: <code>Your light wounds close and your pain ebbs away.</code>
|syntax=cast 'cure light' <target>
* Failure message: <code>You failed.</code>
|selfsuccself=Your light wounds close and your pain ebbs away.
 
|selffailself=You failed.
== Help File ==
|helpfile=
 
  The curative powers of these spells allow for the healing
  The curative powers of these spells allow for the healing
  of minor wounds. Only Clerics are able to cast the
  of minor wounds. Only Clerics are able to cast the
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  his path, his ability to heal becomes more powerful
  his path, his ability to heal becomes more powerful
  but also faces more restrictions.
  but also faces more restrictions.
 
|notes=
== Information ==
 
This spell heals the target by 20-25 [[hitpoints]].
This spell heals the target by 20-25 [[hitpoints]].


== See Also ==
== See Also ==


* [[Vitality]] (Equivalent spell for [[Paladin|Paladins]]) / [[Mend wounds]] (Equivalent spell for [[Ranger|Rangers]])
* [[Vitality]] (Equivalent spell for [[Paladin|Paladins]])
* [[Fortify]]
* [[Fortify]]
* [[Cure serious]] / [[Hezekiahs cure]]
* [[Cure serious]] / [[Hezekiahs cure]] / [[Mend wounds]]
* [[Cure critical]] / [[Bind wounds]]
* [[Cure critical]] / [[Bind wounds]]
* [[Heal]] / [[Tend]]
* [[Heal]] / [[Tend]]
* [[Necromantic touch]]
* [[Necromantic touch]]
 
|cats=
[[Category:Skills]]
 
[[Category:Cleric Skills]]
[[Category:Cleric Skills]]
}}

Latest revision as of 19:35, 14 May 2014

Helpfile

The curative powers of these spells allow for the healing
of minor wounds. Only Clerics are able to cast the
more powerful two versions of the spell, cure serious
and cure critical. As a Cleric advances and chooses
his path, his ability to heal becomes more powerful
but also faces more restrictions.

Information

  • Syntax: cast 'cure light' <target>
  • Duration: Unknown
  • Mininum stance: Unknown

Spell Messages

  • When you successfully cast on yourself: Your light wounds close and your pain ebbs away.
  • When you fail to cast on yourself: You failed.

Notes

This spell heals the target by 20-25 hitpoints.

See Also