Dragon's Pass: Difference between revisions
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* Credits: None | * Credits: None | ||
* Level Range: 40 - 50 | * Level Range: 40 - 50 | ||
* [[Repopulation|Repop]] Message: <code>Unknown</code> | |||
* [[Astral walk|Astral]]/[[Portal]] Point: Unknown | |||
=== Description === | === Description === | ||
Revision as of 15:43, 15 September 2005
Area directions
- ZMud: #6 s;ne;s;s;se;e;e;s;sw;sw;s;#5 sw;nw;#5 n;ne;n;e;se;se
- MUSHClient: #6s (ne) 2s (se) 2e s 2(sw) s 5(sw) (nw) 5n (ne) n e 2(se)
- General: 6s, ne, 2s, se, 2e, s, 2sw, s, 5sw, nw, 5n, ne, n, e, 2se
Area information
- Author: Ynnug
- Credits: None
- Level Range: 40 - 50
- Repop Message:
Unknown - Astral/Portal Point: Unknown
Description
As the earth cracked and buckled during the Shattering, some areas were destroyed or irrevocably damaged. When the Gods ended the Shattering and mended the fabric of the land, some locales were quite far from where they originally sat. Dragon's Pass, originally nestled in the peaceful glen of Emerald Hills, was pushed high long a jutting rock and settled on one of the lower mountains of the Southern Range. Part of the land spilled out on to the marshes below the towering cliffs. The people of Gryphon's Keep maintain their vigil against the unknown evil in the jungles, while dragons continue to breed prolifically in their dens.
Area notes
Several of the rooms between the dragons' caves are tunneled, as well as the caves themselves. In the caves, however, you can kill the young dragons and fit more players in. I've listed how many people can fit in each, along with the number of young dragons in the cave. Beware the Lost Mountain Troll that wanders around the dragon caves, he will join in fights and steal your weapon.
