White Pine Camp: Difference between revisions
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* ZMud: <code>#8 e;#3 ne;#3 e;ne;se</code> | * ZMud: <code>#8 e;#3 ne;#3 e;ne;se</code> | ||
* MUSHClient: <code>#8e 3(ne) 3e ne se</code> | * MUSHClient: <code>#8e 3(ne) 3e (ne) (se)</code> | ||
* General: <code>8e, 3ne, 3e, ne, se</code> | * General: <code>8e, 3ne, 3e, ne, se</code> | ||
Revision as of 09:39, 25 August 2008
Area Directions
- ZMud:
#8 e;#3 ne;#3 e;ne;se - MUSHClient:
#8e 3(ne) 3e (ne) (se) - General:
8e, 3ne, 3e, ne, se
Area Information
- Author: Destre
- Credits: None
- Level Range: 10-35
- Repop Message:
A crash echoes through the forest as another tree is felled. - Astral/Portal Point: Unknown
- Mob/Item List: White Pine Camp
Description
__________________________________________________________________
/\ \
\_| White Pine Camp |
| |
| |
| In the dense dark forest surrounding the fabled city of |
| Darkhaven, a small group of industrious woodcutters have |
| set up a rough work camp. The camp provides a safe haven |
| from the Duke's insistant tax collectors. They dream of |
| making their fortunes with the roughly hewn white pine |
| timbers of the eastern woods. The great timbers are valued |
| for building homes and businesses the length of Realms. |
| |
| |
| |
| |
| ______________________________________________________________|_
\_/_______________________________________________________________/
Area Notes
This area is not restricted and any level can enter it.